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Found 10 results

  1. Aimzique

    Ranking System

    Blue = Platinum to distinguish it from silver (Platinum is the new Gold. Gold would be the rank between the current Silver and Gold now.) White = Diamond (If you are clearly better than Platinum players.) Black = Worldclass (This rank is only obtainable if you play perfectly at all time. Only 0.1% of the playerbase might get this rank) * As you can see, the rank system goes beyond Rank 255. These Rank symbols would get you to R300 with 2 new contacts, which would take forever to complete. The maximum level of these contacts would be 20 and 25. * The green 'T' is the faction between the Criminals and the Enforcers, 'The Undercovers'. If you pick this faction you would have missions from both sides (this faction requires a new character to be made). This is to fill the gab between the amount of criminals and enforcers in the district (if this gab is the case, else it just randomizes you in a team of both factions.). If you play as a criminal, you have criminal contacts, if you play as enforcer, you have enforcer characters. This means that it takes twice as much time to max out your Undercover character. LTL weapons can NOT be used if you are in a Criminals team.
  2. Yes, i play on bronze servers. And i'm a silver player ( even if i have 700hours on this game) but i have a reason, i only run the game at 13fps max. The issue is that i see so many golds or R255 on bronze servers, where there is new players, and so much of them abuse this system. And i just would like to know why in the world does so many golds rather have easy kills and bully new players than playing against people of their level and getting better at this game ? I mean, now silver servers are the equivalent of golden servers back in the days. We realy need to fix this issue.
  3. THERE IS ONLY BRONZE SERVER SO WE LITERALLY CANNOT PLAY THE GAME BECAUSE OUR CHARACTERS ARE GOLD THREAT BTW, SERVERS STILL HAVE BIG LAG ISSUES EVEN IF YOU USE CONFIGS :)
  4. How works the threat level system? Score tabs indicate the first 2 highest scores, and they gain +1 threat level (1 to 10, every ten is a threat level more, i donT know if 100% correct but works in this similar way) Then the lowest 2 scores decrease by -1, every -10 in a threat level less. What happens usually in a district? Usually, goldies stomps everything on sight. Score is about 20-1 or 15-0 ,a blatant unfair match, as we see. This means: lowest score will be ALWAYS the silver or bronze threats. DoesnT bother if win or lose. Results confirmed: Silver is going to disappear , and Bronze more, to green, and also the Silver in Bronze will be a green badge. Gold will be always Gold cause hardly will be in lowest 2 scores. Conseguences: A bad matchmaking, not only will carry new players away from APB to a safety distance until unistall, but also experienced and loyal players will see no motive for continue playing in mission districts. Solutions: There is no one, without including decent anticheat or a massive unreversable threats level (Gold= stay gold, for ever, no dethreating allowed), with MM getting insane opposition to goldies. Q: Are you bronze now? A: I will get green too in just 2 hours, with this MM. before unistall. Edit: New Question: Q: What you would do now? Stop Playing? A: Nah, just stay in social for do something like this ->
  5. Here i am again starting a new topic as if it’s gonna change something. APB NEED CHANGES I saw on a community that the gold and all that stuff gonna disapear (on console we never had those ) i searched a lil bit but couldn’t find anything bout it. This system GSB(gold silver bronze and copper*) it one of the most important things in apb it sustain the greater pvp it has been now 4 years i havent played on PC but in my times the matchmaking was just bullshoot and i think it still is but throw away the GSB* system is not the best idea but what if we could improve it? I thinked about two solutions : 1- K/D/+LVL i think that in 2020 every matchmaking its made by K/D/+LVL and apb should not be different the GSB system isnt made by K/D but by W/L like every other GSB system we can take rb6 for example it doesnt matter if u a piece of shit your friends can still carry u but when it comes to playing solo my friend nightmare begins. 2-stop with GSB districts Why? Tell me why someone approved that idea? It is not a really bad one but still sucks because that system is still W/L and evry1 just have to lose evry single mission to become a bronze/silver ninja and go to silver districts where evryone is lol so the conclusion those districts DON’T WORK. So when it comes to districts why not somewhere where evry1 is welcome? and the matchmaking is done right and we can have more populated districts with more pvp so less districts more pvp Concluding apb have been failing since the begining im impressed how its keep going and always coming back from the deads this whole community it’s like a big family a lot of players from 8 years ago still have hope for this game and so do i but the game need changes that i hope after this engine upgrade devs are going to keep working hard to change this game a lot because you guys can’t take a break, those 700-1000 ppl left in this game are counting on you guys. (PS4 EU servers got less than 100players active) If you guys got suggestions go on and just help me wt that
  6. Nevv

    Ballistic [Enforcer]

    Ballistic Is a clan composed of both casual & experienced players from throughout Jericho server. Our focus is style, fun and building a relaxed/welcoming community. As the name implies, we primarily use firearms to win our fights, instead of relying heavily on explosives, vehicles or unsavory tactics. red/white/black Rules Are generally quite relaxed, but there are some things we will not tolerate: Scamming Harassing Begging Excessive raging Your game-play will consist primarily of the usage of firearms (hopefully no surprises there), and less of cheesy strategies such as running, kevlar 3, RD spam and so on. Requirements Character > rank 150 Gold (we may make an exception in favor of the other 3 requirements) Chill (can take a joke) Friendly How to Join Message Nevv or Namira through forum messaging, or contact us or any available officers in-game to join.
  7. Hello! Before and today I want to play in waterfront district (because I have progression contact only in waterfront), after 20-30 min. waiting - enemy's absent. I thought why? And I saw it. I have gold threat... My next actions: Exit from the game... :( I understand, these limits made for a long time ago, for those who all time cry on the forum... It's true and everyone knows it. But if this is a game with an anarchist meaning, then why are these artificial restrictions made for all players? I do not want to do like others players - to lower the threat (to silver) of deliberate mission losses. Sorry! English is not my native language.
  8. Instead of separating districts by their respective medals (bronze, silver and gold) as it was before, there should be some mechanism keeping the districts the way they are today, a district for everyone, however, with selected matches. I don't know how to do that, but in my layman's opinion on the matter, there should be some mechanism to detect a limit of matches in which a certain player won to reach gold. A player with many matches played to reach gold is certainly a normal player, a player who played few matches to win gold, he is out of the ordinary. So, with this information, the mechanism would put the "players with the most matches played to win gold" together in a match (both on one side and the other - enforcers and criminals), this would happen in the same way with the players with the fewest matches played to win the gold. This would encompass the entire match, not just for one side, but for both sides (criminals and enforcers). Detail: I'm talking about a mechanism that aims to find matches only for golds, it doesn't involve silver or bronzes, it's only for golds. For silver and bronze, it continues as it currently exists. EDIT: This mechanism could fail sometimes, it could be that due to some failure some bronze or silver drops in a match with a gold, but these cases must be rare, the essence of the problem must be solved. Essence of the problem: Normal players and beginners fall into disadvantaged matches against old and experienced golds. They must be separated. Golds must play against themselves, they must be treated differently from other players. However, this should be done the way I wrote it here, you shouldn't separate the districts by threats as it was before, because the golds are few compared to the amount of them with the rest of the players (most are bronze or silver), that would discourage the golds from playing, as I said before, this system must be flawed, no can be 100% (maybe 85% faithful - it must be complicated to make something extremely faithful with these descriptions [ but it has to be flawed, but not too much {you won't waste time doing something shitty}]), rare cases should happen that golds fall in matches against normal players, but this MUST BE RARE. ---> When I say "but it has to be flawed, but not too much" I am referring to these "rare cases". I want to make this very clear, because it wouldn't work and it wouldn't be healthy if these "rare cases" happened all the time. • When by chance, if the district at any time had few golds, then this mechanism could only, only in those cases, confront gold against bronze and silver. Leave your opinion in the comments. EDIT: I actually rambled a lot. Thanks anyway for the comments, there are many ideas from yours that are valuable. I tried to give some idea on the subject, but I don't understand much. But anyway, the intention was good.
  9. Blackxtar

    Rank System

    We need new rank for macro users. They are better than all golds, no one wants to be gold. If add new rank, any gold not need to dethreat
  10. Metal-Janah

    <gg n00bs>

    Join <gg n00bs>, make money. I'm recruiting criminals for end-game progression and raiding who meet any of the following requirements: 15,000+ Kills R195+ 10:00:00+ District Time Thinks percs and kevlar are garbage and that they should be unusable after R195 Thinks remote detonator is garbage and that it should simply be removed from the game Knows that Beacon is the best Fight Club map and that we all need it back very badly Is a Pure Pwnage fan and/or hates cheating n00bs. Whisper Janah in-game if you're interested. I will teach you about the game if you want to learn. I have a main on both factions with only a few alts. My main enforcer has Cop 15 and is around R220+. (Know your enemy!) I have never cheated in an online multiplayer game against other players, ever. I have never been banned in my entire lifetime on Steam since 2004, ever. I have played APB Reloaded since Open Beta in Q1-2011 and have never been banned for anything, ever. I have called out many closet cheaters and predicted their bans before they happened. Trust me when I say that I know my shit. I have also purchased 90% of the ARMAS Marketplace account-wide in support of this game for a very special time exactly like this one. Trust me when I say that I got your back. Thanks for reading, comments will be ignored if I can't lock this thread because I work a lot and generally dislike forums.
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