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Found 7 results

  1. Featured Screenshots All screenshots (in spoiler zone):
  2. Hello everyone! Welcome to my Topic! Today I'm gonna show you, and sugest to G1: A concept from the Trade System inside the game! Well... I have to explain how it works. Disclaimer (All pictures are made with photoshop, I wasn't using in any moment any type of third party program) You have to press the interact menu and choose Trade After that. You have to choose an empty Slot and choose a tradable Item. Then you mark the empty square to press ready, when the 2 traders are ready you can see a green tick, then you can press the Change/Trade bottom button. And that's all, easy & fast, no scams, no middle-mans, no chinese farmers selling APB$
  3. Vasco14

    APB Tournaments

    As APB is a competitive game, it would be funny to have tournaments, thus giving some use to the clan system and introducing a more complex clan system, with the top clans, for example. Some concepts i created for the tournament system: Lobby Selector: Here players can choose what tournament want to play by clicking the "+ Details" button. There are 3 types of tournaments (e.g) Free Entry: Don't need to pay anything, but the don't have prize (playing here just inscreases the clan experience) 50k$ Entry: players get clan experience and a prize of APB$ 100G1C Entry: Players get clan experience and a prize of G1C or Joker Boxes Lobby Creation: Here you can invite your clan members to join you and also choose what loadout you want to use since this gamemode dosen't allow players to change weapons in the middle of the match, meaning that Field Supplier/Joker Ammo will only give ammo. Tournament Lobby: When a mach is found, the all players will be in a lobby when they can talk to each other, and here they need to press "Not Ready" for the mach starts. How this will work? Since Financial and Waterfront are big maps, i think the system could ramdomly select 3 specific zones of the map to occur the missions. Each zone will have a capture point, and the team that captures the 3 or 2 points wins (Best of 3 Tournament). Thanks for you attention! @Amayii @MattScott
  4. Hello everyone! I am here to present my idea for a customizable crosshair system. Alpha: Controls the crosshair opacity Thickness: controls the thickness of the sight Size: Increases the size of the crosshair Gap: Increases the distance between the 4 sides Outline: Add an outline in the crosshair Presets: You are able to use the default presets that the game gives you, or you can create your own crosshair and save as preset to never lose it I Forgot to add: Somewhere in that menu you have a button named "Export Preset" that generates a link and you can share your crosshair. Somewhere in that menu you have a button named "Import Preset" you can paste the link and save the preset. Thank you for taking time to read this! Have a good day, and please feel free to say anything about my idea
  5. New weapons added under the unfinished ones ---------------------------------------------------------------------------------------------- These are some unfinished ideas, they do not yet have names or stats. ---------------------------------------------------------------------------------------------- 1. N-FAE 9 'Blade' 2. JG MFS-1140 JT3 3. Joker CMP 'Eden' ------------------------------------------------------------------------------------------------ I did not had time to make my own skins ^^ -------------------------------------------------------------------------------------------------------- DB stats will be added later. 4. Nekrova UMP PR1 5. OCSP-S 'Mute' 6. N-TMG 762 III 7. VMR 'Countess' _____________________________________________________________________________________________________ 8. COMMANDO 'Megalodon' Perfect for masses of enemies or their vehicles. Rockets fly a bit slower than OSMAW rockets. Unlike other rockets, these, are heavier and start dropping down after further distance. In marksmanship mode you can shoot 4 rockets at once, but the charging is very slow. But the recoil is so powerful, it makes you look 90° up instantly, and hurts you by taking 15% of your health. Mod: Thermal Rockets Rockets with hydrogen charge, creating heat and bigger blast radius than regular rockets. Best for enemies on foot, heat is not very effective against cars, especially armored ones. -------------------- COMMANDO 'Stingray' This model has an installed adapter for small rockets. In marksmanship mode you can shoot 4 small rockets one after another if you hold LMB. These armor piercing rockets are not very effective against people, they fly faster than any other rockets, but they are small, making it hard to hit a person. These are best for stopping vehicles, especially heavy ones. The frame is made from carbon and alluminium, allowing you to walk faster than with any other rocket launcher. Mod: Xtreme Penetrator Micro - Rockets. (Xtreme Penetrator is a real life name for some armor piercing ammo) Very fast and small rocket projectiles can go through 2 vehicles. -50% damage after going first one. _____________________________________________________________________________________________________ 9. Dual Pistols In the normal mode, shoots pistols one by one. In marksmanship mode, shoots both pistols at once, but firerate with both pistols is twice slower than with normal single pistol. Minimum rank 195. -1 grenade capacity -25% primary ammo capacity Should only be available in armas, joker store or a reward from a contact's daily activity. _____________________________________________________________________________________________________ 10. Dual SMG Mod Character modification that allows you to dual wield SMG's for a short time. Minimum rank is 195. Effects: -2 grenades capacity -50% secondary ammo capacity Mod deactivates when your magazines are empty or when you press "deactivate". For this mod to work, you need 2 identical weapons, like for example two OCA-EW 626-SD NFCP3 or Colby PMG 28: TROJAN X-IV or CBMP-45 'Dart'... etc. If your weapons have open slots, they must have same mods placed in the same spots, or no mods at all. Selecting this mod, adds a new function to your inventory, new slot where you can select the second identical SMG. Recommended to use when the magazine is full. _____________________________________________________________________________________________________ 11. Im also trying to introduce a new Forbidden class of weapons, stronger than legendary. They give a great rewards for great risks. Even in real life there are weapons that are forbidden to use in war, like cluster bombs. It would be the same with the lore of San Paro, both factions hate each other, but agreed to ban some weapons from using in their never ending war ^^ First example. https://discord.com/invite/wmUxz7WQhb
  6. The current unboxing system of the joker boxes is really boring in my opinion. So why not give it a little upgrade? I created a concept of a new opening system which look more intressting. ( My concept isn't the best because im not a designer) Give us more options to open the boxes: Each box 1 by 1 All boxes at once That are my ideas how the opening should look like: Opening 1 single box: Opening 2 Boxes at once: Opening more boxes at once: The opening animation will be the same. Each row shows maximal 3 rewards. As example: [ Reward 1 ] [ Reward 2 ] [ Reward 3 ] [ Reward 4 ] [ Reward 5 ] [ Reward 6 ] [ Reward 7 ] [ Reward 8 ] If there are any questions or even better ideas feel free to ask or write something.
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