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  1. Would it be a cool idea for the future? Give me your thoughts again, I think it will not affect the whole point of grind and will be more fun in general because 195 is just too much for it, almost the highest rank in the game.
  2. As matchmaking is developed and begins to include cross-server matching, what will become of trading and the marketplace? As easy as it would be to declare the storage load too great and simply disallow trading and sales between characters that don't share a server, I would consider it a mandatory feature, to add to the process of pooling the player-base, that access to the marketplace, trading, whispers, friends lists, and mail are cross-server, as well. Unless the intention for cross-server matchmaking is to never display player symbols nor chat messages from your teammates, much less allow you to add cross-server friend or ignore list entries, I see little reason that these features would involve inventing an entirely new system. I'm sure it's more complicated than I'm making it sound, but I'm sure the LO team is acutely aware of the massive draw that this game's unparalleled customization has for its ability to give players a place to build an identity, an ego, and a cultivatable alternate self that keeps them coming back to play the base game despite the many modern alternatives to it. When could we expect to see these implemented in relation to the matchmaking system? Any insight or even musings are appreciated. PS: Thanks for keeping this thing alive, LO.
  3. a simple item you can buy in services to swap your current characters gender theres a few hurdles with this all the gender locked clothing items and what not maybe it just sells them if they cant be sold in auction nad just auto unequips everything idk
  4. We all know that this is a dead, old, and unloved game at this point, but there are some things that can be done to give it a second chance. If anyone at Little Orbit does find their way to this post (which I doubt), I beg you to at least try and implement these things, you really don’t have much to lose so what's the risk. The steps that will be listed below are not only meant to help the game before the completion of the engine update (if that ever happens lmao), but also to help “rebrand” this game as something actually new. Honestly, I have no clue how demanding many of these features and changes would be as I only have a limited experience in coding and 3D modeling. Nonetheless, I’ll attempt to order these from most important to least important. 1- Anti-Cheat: This is self explanatory, the game needs one. If Roblox devs can afford competent ones, I think LO can too. No excuses. 2- Joker Store Additions: Every weapon, clothing item, and vehicle (kits too) on the Armas Marketplace should be able to be purchased through the Joker Store as well. I don’t exactly understand why this wasn’t already implemented. 3- Permanent Weapons and Trading: All Weapons purchased on Armas Marketplace should be bound by account, whereas all weapons purchased through the Joker Store are bound by character. If someone owns a character permanent weapon purchased through Armas, it should be converted into an account based one. This will clear up any confusion and it's not like LO will be losing copious amounts of money in doing so. When it comes to trading, permanent weapons (both character and account based) should be able to be traded between players similar to clothing, symbols, etc. New players will finally have a fighting chance to get their hands on capable weapons without spending money and veterans can trade weapons they don’t want or use anymore. To help limit possible confusion, Account and Character permanent weapons will be distinguished in a way so it's obvious to players trading what they are acquiring. 4- Login Bonus: The simple addition of a daily login reward would be more than enough to have players at least get on the game more frequently. Other users such as imV have more in depth ideas on said topic and others. Go check out his posts, if nothing else. 5- Gun Game: Keep the Beacon map as permanent and have it exclusively as a gun game (both free-for-all and team deathmatch), and have it function similar to fight club. This is probably the easiest suggestion on the list as everything is already done, just need to get rid of the Christmas theme it currently has. The added bonus of this would be the fact that new players could try some of the weapons out in a combat environment. 6- Suggestions: Actually paying attention to the game suggestions forum, it's that easy. There are a lot of great ideas in here, far better than the ones in this post, that could realistically improve this game that are sadly neglected. For instance, just look at the clothing suggestions, that alone has more than enough content to bring people back.
  5. Guest

    Apb needs a plan B or C

    Look I understand your team at Little Orbit is under enough pressure as it is. But you people at Little Orbit need to remake this game right now just restart all over please for the sake of the community and for the sake of many people's sanity. You're all working with super outdated coding along with files I know you get that comment a lot but right now all I see is these files and this whole program is just one big monster consuming your time and energy along with money. However you get little or nothing when you invest a lot of time/resources through patching up some of these fixes. You have the right's to the game and the concept I don't understand why you people can't get good investors or better 3D programs such as maya, autodesk, 3ds max along with adobe photoshop or whatever new software and technology out there that is good to develop video games. Also I read video game credits and some of the most decent to really good video games out there have a lot of names under programmers and animators along with designers and coders. I don't know how big or how small your team is but you either need to hire more people who know what they're doing or you need to back track to see who is actually falling behind or maybe the current staff you have is good however they might need more support.(hire more people) There's a lot of side tracking going on that's fine but will there ever be a resolution? Whoever bought this game did you think maybe the solution is to restart all over? I feel like there's some things that is out of reach for you people. My solution look I don't mind for you people setting up a go fund me page or accepting donations. As long as you can come up with a good ethical plan that seems rational at the same time(other than this current plan going on). Yeah I could buy some things from armas to support you but get real I barely play this game anymore and I feel like if you gave us a very good reason and a good second plan to support you through donations then that would make more sense. Also it could attract other people outside of the game to see the potential that this could have. At least consider it I'm sure even the smallest amount of donations or spare change could add up to make a difference. Because right now it seems like I bought out all the 99 g1c items. To be realistic I wouldn't be surprised if this game needs more money from thousands to millions of dollars gta 5 needed 265 million dollars in order to develop the game. Because it seems like most of the investment goes to buying the rights of the game instead of the game itself. I know this may seem grubby but focus more on unsung story,fallen earth and descent I am guessing you have right's over those games and get profit from that too right? Also focus on other titles of games too and make more things for them in order to profit off of them. Get some of that leftover money and put it towards apb and then invest it back if all goes well. Just keep focusing more on social and asylum along with Baylan get rid of the other districts if theyre giving you that much trouble during this time. Just remake those other problematic maps. I feel like we all could survive off the fight club districts alone with social for a year and maybe that could help save you more time and resources to focus on other things. I know some people want to progress in the game why can't you move financial/waterfront contacts to the fight club districts for the time being. I don't know but maybe you guys should consider this you seem like you're juggling too many tasks at once. I personally could live with just baylan and social district alone. Merged. Or better yet why don't you guys bring in smaller maps such as the beacon.
  6. Hello LO team and all APB's community! I was thinking about the scenario that is getting more serious as the time passes, the APB population is decreasing a lot. It is so sad to see. I'm an almost everyday player, but there are days that I want so much to play and there is simply almost no one to play, and I'm not talking about late hours, I'm talking about the middle of the day, and we are in a quarentine. My suggestion would be to leave a permanent APB 2.1 BETA server online for us to play. Why am I suggesting this? I really believe that people are so bored of the current APB because all of its problems and mainly there is nothing really new to do ingame for years. For example, I (aswell as many "old" players) have already a criminal and an enforcer character at level 255 for years (more than 3 in my case), and almost all weapons of the game. We need something to motivate us to play, and there is almost nothing in the current APB that can do it. On the contrary, it is making more and more people give up it and go play another game. Even with the unfinished and with probably still many problems, the past BETA test servers attracted so many people to play on. That being said, leaving a server for us "APB enthusiasts" would be something to motivate us to play it at least a little; The Pros and Cons about this in my point o view: Pros: - Something different to try and get to know more the new changes, many APB players didn't have the opportunity to play on the past BETA test servers; - More constant feedback since it would be like a 24/7 test server to collect and analyze data; - Enjoy the new beautiful graphics of the new BETA(for those who have a PC that can enjoy it); - Improve the gameplay of the people that noticed performances improvement with the new engine; ... more things that I can't think of right now ... Cons: - Handle the complaints/feedback of the problems of a still work-in-progress that APB 2.1 BETA is; - Maintain the infraestructure needed to keep online this new server alongside the default one; - All the players' progresses and achviements would not count; - Make it more difficult to play for the people that had problems with the new engine(based on the last BETA feedbacks); - Decrease even more the live APB population; ... more things that people will probably point out in the comments ... If you can please leave your comment below with your Pros and Cons about this, and what you think we could do to help increase APB population and make the game more enjoyable for the ones that like it and still insist want to play.
  7. I think it would be a huge quality of life thing if you guys would merge the console accounts with pc ones so you keep the purchases you made on one platform to the other since you guys are making armas more account focused now, I have spend at least £100+ on xbox specifically it would be nice too see that all the account perms to crossover I know a potential issue with merging rn is some of the new weapons aren't on the console so guess you would have to grey the weapons out or something similar and there could be other potential issues I wouldn't know of, Anyway I'd like to hear at least a stance on this.
  8. Guest

    silenced mounties

    it would be nice if there was mounties/yukons with silencers
  9. Vasco14

    APB Tournaments

    As APB is a competitive game, it would be funny to have tournaments, thus giving some use to the clan system and introducing a more complex clan system, with the top clans, for example. Some concepts i created for the tournament system: Lobby Selector: Here players can choose what tournament want to play by clicking the "+ Details" button. There are 3 types of tournaments (e.g) Free Entry: Don't need to pay anything, but the don't have prize (playing here just inscreases the clan experience) 50k$ Entry: players get clan experience and a prize of APB$ 100G1C Entry: Players get clan experience and a prize of G1C or Joker Boxes Lobby Creation: Here you can invite your clan members to join you and also choose what loadout you want to use since this gamemode dosen't allow players to change weapons in the middle of the match, meaning that Field Supplier/Joker Ammo will only give ammo. Tournament Lobby: When a mach is found, the all players will be in a lobby when they can talk to each other, and here they need to press "Not Ready" for the mach starts. How this will work? Since Financial and Waterfront are big maps, i think the system could ramdomly select 3 specific zones of the map to occur the missions. Each zone will have a capture point, and the team that captures the 3 or 2 points wins (Best of 3 Tournament). Thanks for you attention! @Amayii @MattScott
  10. I think that it would be much better to have intelligent servers, that is now the servers Financial and Waterfront have a max of slot to 120 (60 crim and 60 enf) but if the servers Missions-Financial-1 and Missions-Financial-2 are full and the another one Missions-Financial-3 is with 2 crim and 3 enf, this is a problem, i think is a better the full servers transfer the some players. Example!!!, The server: Missions-Financial-3 have 3 crim and 2 enf, the server Missions-Financial-2 have 55 crim and 60 enf, the server Missions-Financial-2 transfer 12 crim and 13 enf on the server Missions-Financial-3, so now the server have 15 crim and 15 enf, it is easier to start missions, but this without the game disconnecting from the server for connect to the other one, but this with a sync without loading screens, something you don't even notice. All this to avoid being alone and getting bored on almost empty servers. Sorry for my english, I'm italian @MattScott
  11. Okay, so can someone in charge tell me why on the launcher LO doesn't have up to date information. Just like this extended time of servers being down. Some people don't know to come to forums for information. Latest news and updates it 'says'. Last listing was from August Would make more sense if you had it listed in launcher messages. You probably have a large % of players that think the game is shutdown even. I and everyone else in APB appreciates your efforts, but lets take it a step further and do as I am suggesting. It only makes sense. I have had to tell at least a dozen people it isn't shutdown, that you guys are doing some kind of updates. Lixil I expect you will be where I will get an answer for this or excuse/reason. Have a great day APBers. Much love to all and Happy Thanksgiving
  12. Guest

    Can you make hairstyles with gravity

    It would be nice to have hair that can move also i see gravity in the game especially when you use the volcano while firing the flames move.
  13. Lets get something straight first. this is not to "bash" the APB team. i have supported APB from day dot. but there's is some distaste creeping into the hardcore community,. 1. Will APB investors, ( players still purchasing premium, putting money into the game ) be "entitled" / "compensated" for the down time, ??? [ and please do not just "blanket grant" every global player with a generic premium code,, because those that actually purchase it are just mugged off for purchasing it ] Surely you must be able to see who is/has currently purchased premium prior to and over the down time , either role back the premium clock, or award codes to account emails / armas reward lockers 2. the recent* (or not recent) announcement of Riot Season passes is.. well.. disrespectful . Understandably money is always an issue. but really.. at least use a filtered player/account search for the following., 1. active accounts being played in the past 4 years + old , on a weekly basis. = yes (4 years = dedication. the game is what 8 to 9 years old. some of us have, although real life takes priority, have been on since day dot.) 2. of those accounts have purchased premium of "X" more days in the recent year . = yes ( with in the year shows the players are still investing ) 3. Any prior bans on record (that have not been over turned) = no ( hard core fair players do not use hacks , and if wrongly accused, have been reviewed, those with prior bans should not be rewarded, tricky, although we all know Little Orbit knows who is who. ) = Award with 3 or 6 month Riot Season pass for being a continued investor/player ( this then not only allows those that are continued players and content creators supporting the game, but also helps populate and "hype" the game mode ) more importantly shows a big THANK those that have invested into the game. regardless of the Little Orbit purchase as the players can not be punished for "gamersfirst" past and demise. Reads back like a rant, it is not. just some ideas and an opinion. All the Best everyone D
  14. Hi, how do you fare. I'm quite new here, so "hell'o all": I'll try not to space myself, if I can help it, and be clear with what I'm sugesting. Not that I don't hope this will ever exist in the game, but I know can be tricky and enough should have already in the table of LO for just caring about my rumblins... I just sometimes feel the need of sharing my thoughts... that's that, and would be nice as a hardcore RPG player, hardening a bit sometthing related to FOOD. (also the need of resting and be fed or thristy... well, other history) Let's go: Food expiration. Now: We have reserves of all kind of food: meats, fruits, vegetables, etc. that lays still in our vaults, stockpiling, waiting to be used in recipes or sold. Problem: too easy, isn't it, if we have done just enough realism for having to feed our horse or refueling our vehicles or making ammo to our guns I just don't see how magically those Bankers are sood good keeping our stuff. Unless wastenland's vaults have refrigeration, all that food pile should have gone to rot in a matter of days if we do a RL perspective. Solution: give food, or food materials, an expiration time. An edible meat, should degrade to it's next lower questionable meat when it expires. Same a questionable item degrades to tainted grade next time and maybe a rotten grade should be added to the end of it. (this rotten grade should be nice for fishing bait, soil fertilizat..., th's other thing) Maybe we found the issue if giving each item or the full stack the expiration time, also wich rate.... The point is not having those stacks that should be gone to waste if stored too long inside a storage with no preserve conditioning (we could create a new type, for food storaging, that uses batteries or gasoline for it's generator to work and have all those items fresh and healthy...) Well, besides it's ableability, wouldn't be fun opening one day your vault and find all is rotten away?... now you have more free slots availale, yeah
  15. Regarding a topic that i saw about having weapons as favorites to have them appear at the top of the list i was thinking why not have classes that you can make and choose during missions or before missions? This would make going through weapons less of a hassle and make it easier overall if you want to combat another play style quick and easy. Having classes wouldn't make it into a arcade type of game like cod or battlefield in my opinion and loose the whole switch your weapon on the go but for someone like me who switches weapons that has a good weapon set up for example joker Tas 20 with joker 'fang' it would save me from scrolling down but i also like to switch it up with a act 44 that's where the old system would still be useful You can make this a contact unlockable item like the car, theme, outfit space/slots you get from leveling tier 5 contacts up. You can start with 1 then have up to 4 or something around that. Anyways What do you guys think? i don't know if this was mention before, must have but been overlooked or is in the sea of suggestions
  16. I was thinking about that idea for some time, and I feel like it would benefit certain player groups and their wallets. I feel like there is quite a number of people that when purchasing premium, they'd wish for a lower priced alternative because they don't need all the bonuses. Some people use it solely for either designer related activities, or mission district money and standing income (of course there are players who use it for both, but this thread is not focused on them). I introduce to you, premium variants. (don't bash me for my tragic editing skills) These lower priced variants of premium would include less benefits than a regular premium, with the regular one having an additional bonus (bonus of having armas discounts, variants could have a discount on renewing them) to make it more lucrative to purchase. And no, this is not something that we REALLY need. But I still feel like it's a good bargain for people that spend most of time in social or in mission districts. This would help people waste less money on unwanted benefits that still cost them and probably help these who participate in creator events hosted by Little Orbit. This is how the description of the premiums would look like: Let me know what do you think of the idea, and whether additional bonuses could be implemented in the either of premiums to make them more attractive.
  17. So being on the console version of this game for many years( since launch of it back in june 2016 ) the community is out of control with billboards calling people pedophiles and putting explicit pictures of people ,haming them, and the toxic behavior cause we know LO doesn't have reach ( we honestly believe) or interferes with the console side. I was thinking can we have any GM's to monitor? I think you said something in the past or it was probably the last company but they said theres more of us than you but compared to PC its a fraction. I was thinking can you hire ingame players to watch over and put strict rules so they dont abuse their authority? of course they would consult with what they do and etc. i think i may not be sure but something like this was on the PC side and it didn't go well or im just thinking all together but yeah heres the suggestion
  18. Hi, this is gonna be just a short suggestion topic. I'd like to suggest making the in-game currencies such as normal $ cash and Joker Tickets account-wide, meaning the money and tickets you earn with each character will accumulate to one sum which is account-wide and parallel between your characters. This is the system implemented on a lot of other online games (such as Guild Wars 2, for example) and is extremely comfortable to work with. Even in APB, the G1C currency is account-wide. And since the trading-system update, it is possible to transfer cash between characters of the same account using a third-party (tested!). Basically, this means that cash is transferrable between characters of the same account already, but requires unnecessary extra steps. So, I'd like to know, do you like the idea? For players: do you wish for this to be implemented? For devs: will you consider implementing such a thing? Thanks.
  19. Since we have a trading system there could be some achievement for it. As example: Using trading system for the first time Complete a number of trades And as reward there could be titles like: Trader Tradesman Wholesaler
  20. Heavy Barrel has no effect on shotguns As a test it would be interesting to see Heavy Barrel get the added benefit of reducing shotgun spread, now that Improved Rifling murders TTK -10 / 20 / 30% Accuracy loss -5 / 10 / 15% Shotgun pellet spread ( a far cry from the DOW's 35% ) -5 / 10 / 15% weapon damage It'd prioritize aiming properly since you need to make up the damage loss by hitting more pellets, and their CQC effectiveness will also be reduced, as tighter spread = need better aim = less likely to hit partial shots unless your aim is on point The effectiveness at range would still be kept in line by the damage reduction, seeing as shotguns don't have great drop-off ranges
  21. Semblance

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  22. Already posted a thread similar to this a couple of months ago, but it barely got any traction, either from lack of interest or lack of exposure. We'll see this time around which one it is! I've been wanting something like this to be added into APB since I started playing the game over 6+ years ago now, and being told by a GM recently that LO actively looks at player suggestions, thought I might push out a suggestion myself and give it a shot. We have a few police lights. But that's about it. Some cars in-game don't even have the ability to put on any of the newer pack of police lights from ARMAS. I know that other cars, like the Han Coywolf/Veo and even our beloved Patriot Vegas have the old Cop 15 lights that don't even light up properly. One of the things that bugs me out the most though, is the inability to slap on push-bars, or those steel rims with the silver hubcaps that you see police departments put on their vehicles, or even just those spotlights that sit in front of the driver's and/or passenger's side mirrors. Don't get me wrong, I know you can put a few of these on some cars, but why the preferential treatment? PUSH-BARS I love how these things can look on just about any car/truck/SUV. A variety in push-bars, with or without emergency lights would be nice. STEELIES Moirai is one of the big culprits for me wanting this in the game. You can slap on the ARMAS cop lights on it, but don't have any "suitable" rims to go with it apart from its default ones. Not to mention it doesn't have a single push-bar either, unlike like the Broadwing. Broadwing itself gave me a pet peeve when I saw that its blk/slv steelies have silver on the lip too, instead of just the hubcap. Silver just on the hubcap or all black please! COP LIGHTS (MAYBE SPOT LIGHTS TOO?) I honestly feel like there's not a lot of rewards for maxing out your Cop role to 15. Maybe Cop role could be increased with added rewards such as these, or maybe players could be rewarded with some more lights like these as they progress towards Cop 15. All of this post-stabilization/engine upgrade of course,
  23. Hey guys. Could we please get a easier overview for our Weapons menu? I created a prototype. Tell me what you think and what i should change. I hope Little Orbit likes it. https://imgur.com/gallery/FbY7NqD Didnt know how to post Images so i posted a link
  24. Right now you have to go to a car spawner in order to get your custom car, while also having to pay while doing so. The better your car, the more you have to pay (rougly). Having to pay in order to express your character by driving your customized car is weird. I suggest we instead have something like a 10 minute spawn cool down on your vehicles, perhaps you can even have one primary and one secondary vehicle with separate cool downs to promote variety? This could also make a team have to strategies on which person's car you use in order to always have a car spawn available, instead of just everyone driving their own car Thoughts?
  25. Hello, my in-game username is NixonDT, and i've seen that over the past years of playing APB; no new noticeable police features has been added. I feel like it would be better if they include some real police cars and features used in real life. So if APB could insert some popular police cars with a little tweak to it; that'll be amazing. After all, this is a Police vs Criminals type of game. Here's a few short-term and long-term goals that I suggest you guys should add: Short-Term Police Vehicle Goals 2017 Dodge Charger: Ford Interceptor SUV: Chevrolet Tahoe: Long-Term Police Vehicle Goals Ford Taurus SHO: BearCat (Different from the Pioneer): Ford "Bomb Squad" Truck: Short-term Enforcer Car Feature Goals: More police lights on vehicle body New spotlight that actually work New siren sounds Detailed interior design Actual police horn sound Long-term Enforcer Car Feature Goals: Ability to deploy spike strips Speed radar in police vehicle In mission districts, AI vehicles move out the way when siren noise get near Option to switch between emergency lights with no sound and emergency light with sounds (maybe by adding a hotkey 1-5 when in vehicle) Headlights that can be activated/deactivated and have a noticeable reflection on the ground at night (For all vehicles)
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