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Found 4 results

  1. Hello, this is the first time I've visited APB forums since 2015. I remember APB Reloaded Engine Upgrade and the Failed promises of Gamersfirst. I've seen Matt saying that 64-bit upgrade code is compatible with 2.x versions. This is reallllllllllly good news, lets gooooo! Here's the old Footage: https://www.youtube.com/watch?v=9KPC8BAka4w&ab_channel=GamersFirst The old engine upgrade looks decent, it just needs more polishing and it should be perfect! Side note: Add heavy depth of field at 100m to demonstrate effective and moveable objects/meshes range. (Optional Graphics) Biggest problem with the old engine upgrade: Performance, especially on old gen consoles, gives bad impressions about it. Ex. OMG it sucks, nooo we dont want it! Pictures: Social District Post processing in the old lighting looks like a foggy overlay rendered on top of screen. The new lighting seems to have nailed color-balance, but the shadows look dark. Character meshes look more highlighted, should make it easier to aim at during combat. Decals look more jagged on the newer version. Financial Top: Beautiful shader reflections around low roughness materials, and shadows are no longer super dark. I wanna play this 24/7 if it ever happens :O Bottom: The classic lighting that gives me nausea and stomach Waterfront Abington Towers END
  2. Here's a small preview of what we might see on live by the end of the year. Any feedback is always appreciated!
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