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RCooper

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Posts posted by RCooper


  1. Solo queue district is a very bad idea but they have to make the matchmaking WAY harsher for premades.

    Little Orbit has to find the balance between having a good matchmaking and a meager population.

    The matchmaking of apb they are working right now has to adapt to the current population of apb and also be able to cope with the increase of players in the case of apb becoming popular once again.


     

     


  2. 2 hours ago, ninjarrrr said:

    understanding that both new and old players use the cosenza for only 5 minutes can also be helpful

    "5 minutes"(it is way more time) that are the most important ones becuase most people dont play beyond that.

    Small things like buffing this "unimportant" car could make a big difference for people during those "5 minutes".

    • Like 2

  3. 18 hours ago, Optimus_Crime said:

    it's a 4 door calabria that's slightly quicker and is capable of spawning in 4 players at the same time including you as opposed to two if you equip it with the free mobile spawn point mod that comes with it as well

    and sure it might look like something only your mother would drive but besides the speed difference this is already a genuine step up in tactical advantage if the car's parked in a good spot lol 

    https://apbdb.com/items/Vehicle_Car_A_UtilityHatchback/compare?item=Vehicle_Car_A_Utility2DCoupe

     

    here's another idea, why not give them a week or so long vehicle trial of their choice(akin to the starter weapon trials) and then a 50% off discount for the first contact vehicle they buy with in-game cash to incentivize playing and achieving something

    if you buff the mommy minivan too hard they might cling to it for longer than they're supposed to

    Yeah the cosenza has a slightly better top speed but the calabria is AWD and the cosenza is FWD,also the biggest difference is the torque,look at  the graphs of vehicule torque ,the cosenza has 6 peak torque and the calabria has 30. That is a 24 points of difference.For reference at its peak the vegas has 120 torque.The bigger top speed doesnt matter much because the cosenza takes two years to reach top speed,the accelaration of the macchina calabria is way more valuable.

    When it comes to free to spawn four seaters ,the han veo or the balkan ravan are way better options.

    The cosenza needs it torque increase so it can compete with the rest of free to spawn cars.

     

    The trial is a good option for armas,but for contacts,it is stupid,there is no point in trying something they cant get at that moment,they can trial a nulander pioneer for example but u cant not get one until u are rank 70-80 or something like that and it is 0 slot,it is garbage.A 50% off discount for the first contact vehicle they buy with in-game cash will only help veteran's alts because new players will waste that in a 0 slot cisco or something like that,but the veteran will not buy any cars until he can get a 4 slot pionner or espacio for half of the price.

    The mommy minivan like u said need to small buff to be level with the rest of the free cars,because unless u buy something from the auction or armas,unlocking the top cars with 1 slot takes a lot of time, u need to be around 150 rank I think for a car like the vegas,pioneer,espacio,etc.


  4. 1 hour ago, MACKxBOLAN said:

    Most cars are free to spawn at your Contact's garage only.

    The gas stations and other places cost a fee.

    I believe its 25 for none slotted, 50 for single slot, and so on.

    But I guess they could give it a little more mid-range acceleration 

    All cars are free to spawn the first time you spawn them in a district.

    There are some cars that are always free to spawn  like the Han veo, machina cosenza and calabria,etc.

    Others cost 25 like the dolton montane,the broadwing,etc.

    Other cost 50 like patriot t-25,dolton fresno,etc.

    And others 100 like the vegas,vegas 4x4,coywolf,etc.

    The amount of mods slots doesnt matter for the spawn price.A vegas with 0 mod slots costs the same to spawn as one that has 4 mods slots.


  5. 47 minutes ago, PingOVER9000 said:

    Well there is certainly a  reason why you and everybody, we received it for FREE ... better they find fast the answer and learn it for well when they explode inside it 😂

    hahahaha true, still a buff wouldnt save them of that happening XD

     

     

    40 minutes ago, EvaPooh said:

     

    Honestly, some of the cars are unrealistically terrible; they need to overhaul the stats of most cars, cause there's a clear meta and it's a bit boring.

    True but cars like the macchina cosenza arent mean to be anywhere near the meta.When it comes to the current meta ,there is only one car the coywolf.

    37 minutes ago, MACKxBOLAN said:

    Because its a Starter car. 

    It is designed for first time starting players, who don't know how to drive.

    It is forgiving, easy to turn and stop.

    A first time beginner drives a starter car like someone driving the jeep, or vegas for the first time.

    Its also free to spawn, when you're very low rank a car spawn fee of 50-100 bucks can set u back.

    If U buff it they'll be running into walls. They gonna try to drive like us n crash n burn.

    The other cars that are free to spawn are way much more better than it.

    I am not talking about it making it as good as a vegas or something like that,just level it up with the rest of free to spawn cars.

    Like I said the buff should be so it is as good as the han veo for example, another free to spawn car.

    • Like 1

  6. The Macchina Cosenza is arguably the worst car in the game,but it is given to new players as a gift.Due to being a gifted car,you would expect it to be better than the Macchina Calabria(the default car) ,but it is clearly a much worse car than the calabria. So yeah buff the macchina cosenza or remove it as a gifted car.

     

    I dont have a lot of idea about balancing in general but I think the biggest problem with this car is how little torque it has.

    The ideal point would be making it as good as the han veo.

     

    This will improve a little bit the experience for new players,and it will be helpful for the missions where this car appears.

    • Like 1

  7. 46 minutes ago, ColorBauss said:

    Sure it's a scummy move, but it is the reality of the game... keep in mind enforcers don't have the ability to ram raid at all. If you decide to do "crime" in the game, then you shouldn't be surprised when the self-proclaimed militia factions disguised as police will instantly kill you for it,

    The reality of the game is that it sucks,so it is normal for people to complain when something is unfair.


  8. On 3/23/2022 at 12:36 AM, Noob_Guardian said:

     

    snip

    It is not like I have problems with every shield user,but yeah i understand your point, they are not as OP as i thought they were (except epherine injection it takes 25% of ur health not 50%)

    but this is not a thread about epherine injection,but it can be resume on how versatile this consumable is.To be honest i have learn a lot thanks to this thread that is why i made it in the first place xd,becuase i knew that people countered the shield + medspray i was struggling with against people that are really good at using it.Still i think they are cheesy and annoying becuase consumables in my opinion are mean to be used in a pinch,not in every interaction i have with a person,i feel consumables are in a way how remote detonator users used to play when the mod had no cooldown basically spamming it ,with gets annoying real quick,just increasing the cooldown will be ok for me.

    The good thing about consumables is that are expensive so it force people to spend some money(veterans) but for newbies/less experienced players they are definitely too expensive but these players dont use them anyway so idk


  9. On 3/20/2022 at 6:24 PM, FartyBumBumGuff said:

    I have never used one, they were such rare mission rewards I decided to save them up until I know what to do with them or where to use them, still never used one.

     

    Never get out of the car. -Skeeter, interstate 76.

    Shield is not a consumable anymore it is an orange mod

     

    10 hours ago, Crunk said:

    OP hasn't met me in-game lol shield+ well timed epinephrine = houdini'd

     

    I play EU,sounds fun though lol

     

    Merged.

     

    4 hours ago, Noob_Guardian said:

    snip

     

    Car spawner is broken but you can see the car spawner in the map,u can also use a car spawner ur enemies has as ur advantange because you know they are gonna try to spawn there. But consumables and the shield are just stupid mechanics to save your patootie when you should be dead.Ur enemy cant use consumables or shield to his advantange they dont have a flaw/penalty by using them like other cheesy strategies like remote car detonator,car spawner is  already super broken to you .Now u can car spawn and in top of that use epherine injection,ur car spawner was in a bad position,car blew up but had high burn fuel,no worries u have a new cover called shield and if u are low in health just use med spray and u are full health and in cover in no time.

    Like glaciers already said here,u think u are a pmg god and push something u shouldn't have pushed,just pop a shield and medspray and u are ready for round 2 or pop a shield and and use epherine injector and you are out of the situation in no time.

    Add that to the fact that people love to put, thanks to the shield the suitcase in the final stage in inaccesible places.

    U can nade someone behind a shield,but they can use medspray and it was like u didn't hit him with nothing

    Personally for me shield + consumables is like a more refine car remote detonator with less downsides.

    They are just bandaids players use to fix bad decisions they made

     


  10. 9 hours ago, glaciers said:

    im all for a consumable rework, but if youre having trouble with someone sitting behind a shield for 10-17 seconds its probably your own fault

    Ik the problem relies more in the shield + med spray strategy,I just hate it because it is a cheesy strategy

    7 hours ago, Noob_Guardian said:

    a single conc destroys it now right? and grenades can be thrown beside em and people just go "well fuck"

    Yeah but sometimes there are more than one shield user in the op team,or I run out of grenades,also you can basically spam shield + medspray almost every time you use it.(30s and 45s cooldown)


  11. We are not playing fortnite,we are playing apb,as an exconsumable(btw remove consumables from the game) the mechanics behind the shield are super dumb and paired with med spray which btw still as broken as always,it allows you to turn the situation around,a situation where you would get killed 100% of the times,now most of the times u make it alive and killing the guy that 85 you.

     

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