Fallen Earth servers going offline 10/2 in General Discussion Posted September 21, 2019 On 9/20/2019 at 5:25 AM, Dracio said: Well I have to disagree with this as I never went into PVP zones on first toon due to having no clue on how to PVP, but I did lvl well without defense towns. Never actually went to one until I was in Deadfall. Doing all the quests and crafting all the time got me to 55 without ever stepping into the PVP zones or spending hours in a defense town. Nor did I have commanders. I didn't even go into Dome to lvl until my 2nd toon was lvl50. I think people just tried to rush to 55 without truly exploring all FE had to offer the PVE player. The PVE rewards do suck though. Wish it had been addressed years ago... It's the crafting and unlocking all the recipes that got you the experience needed to level up to 55. The toon I tried this on was my 5th, I already had 2 main crafter toons with all recipes learned, I used them to mail crafted stuff to my other toons. If you invest little to no time in crafting on a toon, you will get stuck being under-leveled. It has happened to other players in the past; I remember some threads about it from other players when the forums was more active. It happens when new player joins large clans that support them, so they won't need to invest much into crafting which is understandable. FE being a standard MMORPG game, questing by its own merit should have been enough to award us with plenty of experience (and rewards), since questing is the backbone of all MMORPGs. FE has interesting lore behind its quests (not counting the terribly rushed Outpost), but G1 neglected all the terrible payoff despite promising three times over the years in their dev blog "we'll look into it" I once helped a new player go through the Flagstaff University quest, the hardest area of sector 2. He died a lot. When we got the pathetic end reward, he RAGED hard, his anger was palpable through my monitor Obviously I never saw him log in again after that.