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Milim

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Posts posted by Milim


  1. 22 hours ago, NotZombieBiscuit said:

    Social district is playing the game though.

     

    Customizing, talking, trading/selling, etc. These are all just as important as missions.

    This is all part of what brings appeal to this game. I do not get how people do not understand that.

    • Like 2
    • Thanks 1

  2. On 4/1/2020 at 12:06 AM, Frosi said:

    Role progress should be account wide, meaning that players can work towards unlocking slotted weapons / mods / Chrome skins for all of their characters rather than just the one they are playing on.

    This would be amazing.


  3. 8 hours ago, Darkzero3802 said:

    You guys are forgetting perc damage. At 400 damage and the fact they explode on impact they are a known crutch that people use to compensate/get easy kills. Using a perc with an NFAS is completely broken and by the time you can react your dead. Theres also the known HVR/perc combo at close range which makes the HVR viable at close range. Throw a perc and as it hits your firing your HVR essentially making an instant kill. Percs should be 200 damage so this way they cant be abused with any powerful weapons. Perc 200 + HVR 745 means your still alive (barely) and can get to some cover or return fire as you can then kill them before they can fire the HVR again. As it stands in the current NFAS setup throwing a perc makes the gun a 2 shot kill which is OP beyond reason. The changes in the document wouldnt solve the current NFAS+perc combo as by using a perc the NFAS is once again a 3 shot kill and negates the changes proposed.

    I'm fine with perc's because they are super limited in terms of usage. As for the NFAS... just delete that fucking thing.


  4. 8 hours ago, NotZombieBiscuit said:

    Yeah, fuck giving weapons mobility/jumping in a fast paced shooter. 

     

     

    Might as well screw over blue mods on it as an added.

    You know that mobility and accuracy is where i'd love to see LO take the gun play but unfortunately I don't think that LO wants to go that direction. I think this document is an attempt at a middle ground in hopes other people we don't personally or directly know can offer some input and maybe even be noticed by LO.

    • Like 2

  5. 2 hours ago, Speedz said:

    Nice read. I assume the shotgun changes in this doc are with Per Ray Damage scaling? And what do you mean with "set spread" for the CSG, something like we had back in the days with the pellet circle?

     

    You might also have to update Low-Yields on that document, their Radius was already nerfed to 550 cm, a bit lower than the suggestion to keep the 3rd nade.

    Correct, something similar to the pellet circle we used to have.


  6. 1 minute ago, Solamente said:

    seems fine, as long as players can’t use red or green 

    Good point.

    1 minute ago, Azukii said:

    Hello,

    This topic has been moved to the Game Suggestions section of our forums.

    Thank you.

     

    - Azukii

    Thank's gamer.


  7. I'm sure this has been brought up many times before. I was thinking @MattScott, maybe ya'll could add the possibility of changing your clan name title's font color(below characters name in-game) and maybe even make yourselves some money by adding it to Armas for a little bit of G1C. Just thought it'd be a cool little customization idea that some people might like the option of having.

     

    V/R

     

    zeal

    • Like 2
    • Thanks 1

  8. 6 hours ago, NotZombieBiscuit said:

    Demoness is a false word to begin with. Demon is already a unisex term.

    Yeah that's ultimately where we are going with this, would really like to have "Demon" it's a pretty cool title.

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