Jump to content

Rolpack

Members
  • Content Count

    925
  • Joined

  • Last visited

Posts posted by Rolpack


  1. 1 hour ago, Selali said:

    Most of the times that the QA team is playing in the game, you wouldnt even know that you are completing missions with them because we keep those accounts anonymous. Every single staff member has played this game on anonymous accounts and continues to do so. I really dont understand where the assumption came from where we dont play along side you as bronze players. Just because we dont tell you that we are doing it, doesnt mean that we arnt doing that.

    Hope you are playing in silver districts, because bronze districts are irrevelant, and is filled with people that cant even shoot straight to save their life.

  2. 6 hours ago, Toasted said:

    Requires a lot of shots to kill (10) compared to others in its class: Oca(8) omg(5) and c9(7

    Stopped reading there.

     

    C9 is a reskin of the oca bruh.

     

    Edit: also lol'd at "omg" instead of pmg nice


  3. 10 minutes ago, virginiavirgin said:

     

     

    6 minutes ago, CookiePuss said:

    They are not nerfing the pellets. 

     

    They are changing how damage is dealt per pellet. Currently all pellets do equal damage, with the change the first pellet hit will do more damage than the last. This wont change damage on perfect shots, but if you only hit 3 pellets on a shot, you will soon do more damage than you currently do hitting the same 3 pellets.

     

     

    Its a buff to bad aiming shotgun users. Not in any way a nerf. 

    You have to explain it like you were talking to 4th graders.

     

    Basically this change means that lets say your shotgun shoots 5 pellets: 1st one does 10 damage; 2nd does 9 damage; 3rd does 8; 4th 7; 5th 6

     

    Currently shotguns work this way: those 5 pellets all do, lets say, 7 damage; that means when you hit those pellets they will all do that 7 damage.

     

    In the scenario of you missing any of those "5" pellets, right now you will do less damage, but after the change, you will do more damage, because the first few pellets do more damage compared to the last pellets.

     

    If they still do not get it they should seek some help or something, and im not even trying to be mean.


  4. 5 hours ago, Nessie said:

    I thought that in the original concept of the game whenever you commit a crime, civilian NPCs can witness you and report you to the Enforcers (which is why you often see the animations of them calling with a mobile phone after you do something illegal).

    The original concept of witnessing in RTW was, that whenever a crim done anything illegal, enforcers could witness them for whatever rewards.

     

    Imagine that nowadays: steal a car? witnessed, run over civs? witnessed


  5. 2 hours ago, illgot said:

    Does the game still delete the money if the crim/enforcer leaves the mission?

     

    I remember once the money amount was changed to 2500 crims would exit the game the instant you witnessed them to stop anyone from getting the money if they couldn't have it.

    Nah they changed it so if one side quits, the side that "wins" gets all the money that got witnessed. So if an enforcer witnesses you and they instantly quit (for example sake) the crim would just get the cash instantly.


  6. The amount of people in this thread hurts that dont remember/dont know that you could only witness criminals in the past while they had their enforcer badge lit up at the radar and not constantly when they had over 2500 on them.

     

    It was pretty balanced too, it wasnt free money, if you hit any store to break it, you could be witnessed for like 10 seconds, and you could be also witnessed when grabbing a stolen item, or getting in a stolen car.

     

    There was plenty of time to witness ramraiding crims in the act instead of nowadays lazy fix of "2500 and over perma witnessable".

     

    Wish G1 never put this lazy fix for ramraiding against people that ramraided to sell apb monies for real monies.

    Oh also not even talking about the fact that G1 never managed to fix waterfronts nort region, where crims couldnt be witnessed at all, and their band aid fix was to move britney to the middle of waterfront...

    • Like 3
    • Thanks 1

  7. 2 minutes ago, Asparii said:

    Eh, I've gotta agree with OP here. 
    It's nice to be able to personalise how you interact with the games community specifically, instead of needing to get people from APB on Steam. Which you really can't do without whispering anyway.
    There's a lot of very toxic people on APB so having a "filter" of sorts (I.E your friends list) would be a nice touch.

    If you agree with OP, you might as well just disable the whole chat alltogether, cause you see that everywhere; in /s in /d in /y in /w so just disable them all, or ignore people idk.

    Plus they should fix the chat itself aswell, to have more than 6 lines of text in it, and also the whole friend system where you have to agree for someone to add you, but yeah.


  8. 9 hours ago, Reyku said:

    Hey guys! I'm not really sure where the suggestion forum is because I'm stupid, but anywho...

    https://forums.gamersfirst.com/forum/7-game-forum-suggestions/

    9 hours ago, afk said:

    Split gold threat into 2 threats. The upper tier should be platinum.

    Also why the fuck do everyone and their mother suggests to get more threat colors? Just make gold an actual hard as hell to achieve threat and make silver the majority of the average players, and bronze for people that are new and still learning the game itself.

     

    Also delete green cause its ugly and useless k thx.


  9. 3 hours ago, (PS4)Emman253 said:

    I can't find PS4 forum... Devs?

    They said having console forums isolated from the PC forums was useless.

     

    So now we only have one forum for the whole game, its the same shit anyway lol.


  10. 2 hours ago, Nymphi--DoubleDee said:

    I would counter is the Vaquero vs the Mikro, and the Bishada vs the Jericho.

     

    The Mikro has better handling, and sticks the the ground much better than the Vaquero. Where I point the Mikro, it goes there. Plus, with the low profile, I can even flip over Pioneers and Vegas' sometimes.

     

    The Bishada has far better handling. Yes, the reverse gear is such gaaaaaaaaaaaaaarbage. But the handling makes it a much better get away car than the always spinning out Jericho. Plus, the Bishada is sooooooooooo sick with the Mako kit (please, lemme have it for my Enforcer!)

     

    Vaquero is better in most situations since its not a bouncy castle anymore, especially cause its higher, so it means more cover for you if you hide behind it, plus you can run over anyone if they just try to jump while if you do that with a mikro they just jump over your car.

     

    Jericho's handling is totally fine once you learn to control its oversteering, plus if you decide to hit the nitro from a standstill the jericho will just launch instantly like a rocket, while the bishada will just struggle.

     

    Also as a side note the growl made the bishada obsolete, sure the bishada looks great and all (i got all kits for it and its great) but the growl is what the bishada should have been since the start.


  11. S9c4j1y.jpg

     

    G1 made it, that if you have zero score, you didnt get any rewards, and your threat didnt change. 

     

    How about changing it so that people with zero score would still get rewards if they died 2-3 or so times, but their threat didnt change, just to discourage dethreating by afk, which is what its meant to do.

     

    Or just change it entirely later, on how this whole thing works because its a mess anyway. 

     

    Idk why i made this thread, its 5am and i was just bothered by this, where the enemy actually tried to kill us but failed cause they got seperated the whole end stage and couldnt regroup, and they didnt get a single thing for it, because the game thought "lul they are clearly afk".

×
×
  • Create New...