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Posts posted by DonBlack
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Can you revert the changes pls?
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just leave it as it is
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Servers just went down...
or is it just me?
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Lol what? You are buffing the RFP???
You should change the accuracy only...
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1 hour ago, Hexerin said:I'd go with the option that isn't there. Increase cooldown to 60 seconds, remove duration, have it immediately fall off when you leave the gas zone.
Also to go with this, convert consumables into yellow mods (and adjust their balance accordingly).
But then you could stay in the gas forever
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Yes I really like it too
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I think the first point is a bug and they will fix it
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I think many people don't like the hazmat suits current state. What would you change?
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18 minutes ago, Amberwind said:Should limit the amount of hazmat suits you can carry to 2 and then remove the cooldown.
Great idea! even 1 would be enough I guess
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24 minutes ago, LilyV3 said:D : you don't know TzickyT?
I meant that uhtred dude as you can tell because I quoted him
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1 minute ago, Uhtdred said:and who are you?
and who are you?
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7 hours ago, Mitne said:It's still better than what was happening in Christmas and snowstorms respawns.
I can't tell I haven't played at that time
Merged.
I guess they should lower it to 30sec
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Ye I guess you are right...
The problem is:
When you spawn you are most likely not to get out of the contaminated zones with the time you get with your suit.
I spawn -> I have the automatically equipped suit -> I find another suit -> I get a 1min cooldown -> equipped suit runs out -> I die
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The map design is great. The idea is great. It's a good alternative.
BUT it has some flaws:
Hazmat suits have a unnecessary cool down. Buying your own guns make it too easy.
There is no good tutorial so new players to this mode don't have any idea what to do...
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It just doesn't make any sense...
EDIT: Okay it makes sense but it is way too long.. it should be 30secs
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1 hour ago, foscor77 said:no plz its just going to end up broken if devs decided to tweak it so just leave it the way it is and instead focus on other guns underdeveloped guns like snub nose or that long ranges secondary gun colby rsa.
problem isn't that other guns are bad (well maybe in the case of snubnose) but RFP is better in most scenarios.
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4 hours ago, Saxtus said:As long as threat level is visible, there will be dethreaters. Hiding the threat level will make matchmaking more fair as the threat level calculated by the game will be closer to the truth.
This may be true in some way... but there are a lot of games which show some kind of skillrank and don't have a problem with dethreating.
Most of those games offer some kind of reward for being a higher rank.
In APB skillranks just don't matter and you don't have a motivation to get to a higher rank.
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I even feel like dethreatering is a severe problem than cheaters in this game.
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On 5/13/2019 at 4:59 PM, CookiePuss said:74%
It's even 80% now... a slight nerf to some guns can't be too bad. The changes can still be revoked when people don't like them.
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So 74% said yes on the survey.
Thats quite a clear result. Would be nice if thats gonna happen as soon as possible when the new engine is around.
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Okay so we needs to wait a bit more?
Thats okay with me.. I just thought I don't get any ^^
Are you giving away premium per hand? I guess using a script wouldnt be so time consuming...
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27 minutes ago, Amayii said:The issue should be resolved, please let us know if there are any issues.
~@mayii
thanks
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Which question? Do you mean the question "advanced launcher"?
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thanks had a good laugh
buff the range on corsair
in Game
Posted
buff the range on corsair