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Boba

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Posts posted by Boba


  1. 7 hours ago, Emily said:

    Due to unforeseen technical issues, there was a brief period of downtime in our services. Our technical team has resolved the issues and our service is back up.

     

    We appreciate your patience and understanding. If you have been directly impacted, please contact Customer Service. In light of this situation, we have extended our ongoing sale exclusively for our valued customers. This is an opportunity to take advantage of significant deals, unique bundles and limited edition in-game titles.

     

    Thank you for your understanding.

    Till when will the sale keep going?


  2. On 8/7/2023 at 5:41 PM, Frosi said:

    Yea just do something illegal, doesn't matter am I right?

     

    On 8/7/2023 at 9:32 AM, vsb said:

    assuming unit games isnt some kind of tax loophole, little orbit gets sued into oblivion the second they open source apb reloaded

     

    On 8/7/2023 at 7:03 PM, EerieEric said:

    That's not how that works.

     

    I believe this is a topic LO's lawyer(s) will have to check. Open-sourcing codebases is a complicated issue, but you can most definitely sort out an agreement with stakeholders if they believe it is for the mutual benefit of the parties involved. Selling the IP does not necessarily mean that open-sourcing is out of the question, nor the other way around. Our argument here won't result to anything unless LO takes open-sourcing into consideration and answers our questions.

     

    I'm proposing open-sourcing as a solution to progressing the game's development. The legalities behind it is another issue LO will have to inform us about.


  3. On 8/5/2023 at 3:34 AM, Frosi said:

    Matt has mentioned that the roadmap is quite ambitious and that they will not get everything on it done this year and while development is definitely on the slower end the current developer that is single-handedly carrying the games future on their back is working tirelessly on the new matchmaking system which the game will need to keep those returning players for when the new contacts drop for example.

     

    I would personally like to see more balance to be done, especially buffs to all the crap guns to keep the game more fresh while other things are being worked on but if said balance comes at the cost of the dev not being able to work on matchmaking then that's likely just not worth it. Hopefully all these sales allow them to expand the team in the near future to accelerate things.

     

    At the end of the day they are very aware that APB has many issues and that one dev isn't going to be able to solve them all in a timely manner, they need at least another 2~ people on the team, including someone that understands the game in and out if they wanna turn things around, until that time comes I'm just happy that Secrets is working so hard to keep this game alive, without them we likely wouldn't even have a game to play right now as Matt mentioned in the past that they should've just shut the game down until they managed to fix many of these issues and cut their losses till then.

    Just open source the game at this point. It's a sinking ship, you got nothing to lose. APB has had enough media coverage for angel open source devs to chime in and try to save it.

    • Like 1
    • Thanks 1

  4. Matt,

     

    After reading the post (supposedly titled "Next Steps"), it doesn't sound like those are next steps at all...

     

    The post is the same yadda this issue yadda that issue... The community has already lost hope in having some sort of engine upgrade and I believe most people are over it by now. We do want the engine upgrade, but the state of the game now is far beyond a performance improvement to get the players back.

     

    What the most of the remaining community now needs is:

    1- Some sort of proactivity regarding cheaters and stopping the questionable community rules which protect cheaters from being called out and banned.

    2- Some new content to play for. Whether it's new contacts, new weapons, reverting all those horrible weapon balances, matchmaking improvements, etc.

    3- Keeping the community always updated.

     

    All the past years you've been striving to satisfy new players, but you forgot the existing community while doing that, now all what is left is a few players from the veteran community. Another step in the wrong direction by trying to cater to new players will be the final straw that broke the camel's back.

     

    Please, just for once, listen to the community.

     

    Drop it with the engine rabbit hole, for a while. Give us new content. Revert the bad weapon changes. Ban the cheaters and stop it with the idealistic community standards in a continuously dying community, your approach already proved to be unsuitable.

     

     

    Hope you read this and for once trust the only people left.

    • Like 2
    • Thanks 1

  5. On 9/9/2021 at 4:02 PM, R3ACT3M said:

    I got this monitor for like ~100$ USD on amazon years ago.

    Here's your issue then xD

     

    The 24G2 never goes below 180 USD as far as I know, if you got it for $100 then it probably had something fucked up before you bought it. Make the most of it though it's a great monitor anyway.

     

    I hope you find a solution soon bro


  6. 16 hours ago, R3ACT3M said:

    Your CPU is better than mine, I know for a fact im being CPU bottlenecked because turning off graphics stuff yields no extra frames. And since I have a laptop I can't exactly upgrade (although im planning on building a beef cake computer soon)

    I thought that the 7700hq would be as powerful as a Ryzen 3600, but yeah you're right there is a noticeable difference. And what you're describing does indeed sound like a typical CPU bottleneck. And I can't stress enough how much getting a PC will be a good purchase, but the GPU prices nowadays ain't helping.

     

    Quote

    So according to (somewhere idk) Gsync should work with free sync. I have no idea how I would test it but the NVIDIA control panel says that I can turn it on for this monitor.

    Yea I also turned it off, but I am keeping Double buffer on as that makes the game feel smoother with no (noticeable) increase in input lag. As of recently i've been playing much more casually and hit silver so I don't really need to stress anymore about getting the most out of my machine. This game is pretty much the only PVP game I will play. Besides "old" Call Of Duties (recently found out about "Plutonium" I think it was called that adds a server browser to Black Ops 2 multiplayer.)

    If the NVIDIA control panel shows the option of turning on Gsync, try to turn it on and see what happens, it most likely will work fine and it's better than Freesync,

     

    Quote

    Bruh literally same monitor, mine has green flickering pixels on certain colors (mostly darks)

    I have an AOC 24G2, if that's the one you got too I would highly suggest you request an RMA especially when it comes to dead pixels. In my country all their IPS 144Hz monitors have a remarkable 3-year 0 dead pixel guarantee and I've heard they replace your monitor if it shows any signs of dead/stuck pixels without any hassle.

     

    Someone above suggested stuck pixel fixing video loops, but honestly I wouldn't rely on them too much. I've had a few IPS panel phones get stuck pixels and those color changing loops never helped at all.


  7. 20 hours ago, R3ACT3M said:

    So my situation atm is my "144hz" monitor set to 120hz (it has problems and since I can't hit 144hz in most things I just set it lower and it helped alleviate said problems) The monitor is supposed to have AMD freesync but I have my doubts on whether it's working or not. 

    The situation im in at the moment is I have my laptop setup in a desktop manner (gaming laptop: gtx 1060 6gb + i7 7700hq) I already turned down most graphics settings without turning the game into wet clay but trying to maintain at least 80fps is impossible as fps will drop to about 60. So for (another word for fecal matter) and giggles, I set "smooth FPS + double buffer". Now, I am aware that having either of these settings enabled in pvp shooters is generally not the way to go. I would like to keep testing more, but I don't think I noticed any degrade in "skill" since turning these on.

    I was curious if something like RivaTuner is allowed for locking FPS (I'm kind of paranoid about my APB account and don't want to risk it)

    My whole thoughts on why im even trying this in the first place is I feel like it's easier to be more consistent with a stable frames vs getting the occasional 90fps then hard dipping to 50.

    I also have my 144Hz AOC monitor set to 120Hz because of a stupid driver issue with my AMD GPU that screws with the fan controller if I set the monitor to 144Hz.

     

    What I find weird is that you're not hitting 120 because my RX 570 8GB is identical in most games to a 1060 6GB and I easily hit 120 fps on high-to-max settings on a Ryzen 3600 and 16GB 3200Mhz RAM. I suspect you have a software issue since your CPU and GPU should easily reach 120 fps unless you're thermally throttling. I would also suggest you check if G-sync works with your monitor since you have an Nvidia GPU because Freesync (even Freesync Premium like I have) sucks a$$.

     

    Till you try to find a solution, I would suggest you turn off frame smoothing since I found it to have no advantage whatsoever and just increases CPU load and causes stutters and frame de-sync. I've compared it being on/off in isolation of any other variable on my machine and it just ruined my experience especially when I would suddenly move my mouse, it would cause annoying frame stutters and minor increased input lag.


  8. Every time I see a weapon changelog from you guys I seriously get furious and remember I shouldn't let it get on my nerves because this game is too dead anyway..

     

    Why does every "balance" patch have to be SO aggressive?? And why are you guys trying to completely eliminate a meta, this will never happen. Every game has a meta. You should only try to minimize the difference between the meta and the non meta. Every patch just takes the current meta weapon and nerfs it, rinse and repeat. This will never end.

     

    Please, just revert all weapon changes since you've started tinkering with weapons (except the med spray change) and start on a clean slate, and take it slow and carefully, you just don't do such major nerfs every time.

    • Like 3

  9. 11 minutes ago, NotTheEnforcer said:

    Considering exactly this happened to DayZ Standalone, after the studio inside Bohemia Interactive that was handling DayZ effectively collapsed it became a mostly community-produced game. Many vehicles, guns, systems, etc, that shouldve been in the game years ago all got made within the span of a few months by dedicated people who wanted to see the game's vision thoroughly, and made quite high quality stuff. Take the Namalsk map for example. Sumrak built his own cold mechanics, frostbite mechanics, AI, spawn systems, etc. He alone changed the entire course of DayZ through his release.

     

    Unfortunately for APB, that kind of community doesnt really exist here anymore. Im sure theres a few who can probably make some stuff happen, but APB is spaghetti-coded to oblivion and outdated by a long time. DayZ was at least relatively modern and used the same mechanics as the ArmA series so a huge amount of people already knew their way around the code and knew what to do from the start.

     

    I think it'd be hardpressed to find many people capable of community-producing this game, much less people willing to learn.

     

    Dont get me wrong,  I like the idea and think it'd be a good move to at least give people the access to create shit for the game, but Im not sure theres much that can be done at this point.

    Very respectable opinion. I agree with your points, it's just the last bit of hope we have, so like you said, they should at least consider giving people the access to help and hoping for the best...


  10. After reading the last few engine updates, it's clear that at this point Matt is coding through the engine upgrade by himself.

     

    Any software engineer/programmer would know that it's usually infeasible to handle an executive job as well as developing a game that's broken in so many ways. And given the endless amount of issues that still have to be solved, it would be impossible for Matt to finish this himself, and I suspect that financials aren't going as planned so hiring a paid team might not be an option.

     

    So maybe the only option left is turning APB into a crowd-developed project. It would be great if we have a discussion with Matt or some of the moderators if this is a feasible option in terms of legal/technical/other standpoints. I understand that games being crowd-developed is sometimes challenging especially regarding sharing source code (which can cause a huge number of legal/vulnerability issues). But it would be great if this option is taken into consideration, especially that I'm sure that there are hundreds of experienced programmers ready to help save this game together.

    • Like 4

  11. On 10/20/2020 at 5:47 AM, SkittyM said:

     

    Feel like you're confusing the N-TEC 5 with the STAR 556.  The N-TEC has always been out of line, but the STAR is considered the only balanced gun in the game.  Not only labeled a jack of all trades (literally) but it does a bit of everything without being god awful or particularly strong.  Only real issue with the STAR is its moist sounding audio, otherwise a perfect gun.

    Nope not confusing them, I used both for quite a while. I believe both weapons are balanced very well (or at least used to be). But the ntec offered a little more punishing power when you learn to tap shoot, while the STAR was a great weapon for people to start learning tap shooting without being pushined so hard by accuracy loss.

     

    But the Ntec used to also be a jack of all trades, just when players start tap firing it and not spraying it, which I believe is a perfectly well thought out drawback.

    The whole idea of LO nerfing the Ntec was that it was so much of a jack of all trades and a master of none, to the point that they wanted to push it into a niche, and you can see Matt Scott talk about that a lot in previous weapon change updates, and that's a pretty unwise decision imo.


  12. I'm still amazed LO keeps breaking the Ntec (and its variants) rather than accepting that it was one of the very few weapons that have been built properly, and that the other weapons should be equally as usable as the Ntec in their own ways.

    How I see it is that the Ntec-5 (used to be) the jack of all trades but a master of none, and the Ntec-7 being very close to that with just a *slight* disadvantage in closer ranges and a *slight* advantage in longer ranges and looking way cooler (imo) than the Ntec-5.
    The recent changes now is revolved around breaking the Ntec and trying to push it into a niche were it doesn't belong and where there are other variants of weapons that excel in those niches. Like how the Obeya now demolishes the Ntec-7 and how the FAR variants easily defeats the Ntec-5 in medium ranges and the Whisper now being the go to for closer ranges.

    I understand that the Ntec was the meta for quite a while, and I believe it is because the weapon was actually consistent and usable, unlike so much other weapons that I really question its existence in the first place. And because of that, LO was keen on nerfing the meta in order to allow newer players to be able to join the game and have fun, but lets be real here. How many new players actually try apb and stick to it even after such changes keep coming over and over? How many games have metas and still have many players joining the game and having fun and be able to grow on the skill gap scale? Is removing metas actually a significant change compared to better game performance, game marketing, gfx improvements, better matchmaking, server performance, etc..? Especially in a game which breaking the weapon variety stability will only piss off current players but is insignificant to newer players because they don't feel compelled to the game (or don't even know about the game) due to a million other reasons.

    Aside from actually a few wise decisions regarding weapon changes, I think you guys did enough damage and stop tinkering with the weapons hoping that new players would appreciate such changes.

    • Like 5

  13. If the Ursus is gonna get nerfed and treated like a long range weapon, I'd like to see the range/dmg to be buffed up to be suitable for such use, because with the given changes, it will literally be rendered useless. Other long range weapons like the Obeya will be a much better option in this case since the Ursus will eventually be forced to be used as a semi-auto rifle with such stats but just suffer from inferior range/dmg.

    I would actually love to see weapons buffed to the Ntec-5 & Ntec-7 usability, rather than nerfing everything. The Ursus is a BALANCED weapons, and other weapons should be balanced up to the Ursus' and Ntec-5's standards and usability.

     

    Please LO, stop tinkering with unneeded changes, especially with weapons that have gained notorious reputation, not because of them being overpowered, but actually because some people put enough time and effort into mastering such weapons.

    • Like 5
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  14. I'd defintely disagree on the placement of the Bloody Mary, this thing is deadly when used right (not letting it bloom) and is the absolute best finisher in the game imo.

    But hey, that's just because of my preferences, which is why I'm against putting weapons into "tiers" as I'm sure a lot of people have mastered some other weapons and can make pretty good use of them. However, some weapons deserve the F and E tier, as weapon "balances" have nerfed so much weapons which makes them worse in every aspect possible and do not excel in any playstyle.

    Anyway, it's nice of you sharing your thoughts about what you consider good and bad weapons according to your style, which should always be welcomed. 🙂


  15. On 4/11/2020 at 4:38 PM, Fortune Runner said:

    in other threads I have mentioned how it would be ice if cars did not feel like they were sliding on glass and could use a rework.

    I was thinking about that being a part of it and should of mentioned that here I guess

    That would be amazing, since the infinite degree of customization makes it a potentially very compelling experience for car lovers. However in that case, we would need reworked mechanics like you said, but also a huge arsenal of cars. Me being someone who loves car games, I love trying and customizing many cars of completely different tastes.


  16. 18 hours ago, CookiePuss said:

    We had like "Get 500 kills in a week" and the rewards were like armas selector items and shit

    was pretty fun, especially the weapon class specific kill ones. (get 500 assault rifle kills, etc etc)

    Yeah, that event made me earn my permanent Joker CR5 (w/ IR3 & HS3) which is till this day my favorite and most-used weapon.

    2 hours ago, Fortune Runner said:

    do you think instances for racing might help?

    Considering that the driving experience in APB is not its strongest point by a long shot, I don't think it will. Every time I let one of my friends try out APB, their first or second comment is "hey what the f*** is wrong with cars in this game". 

     

    I honestly believe that the only way of saving APB and Matt Scott not losing a sh*t ton of money is an engine upgrade, fixing game performance, better matchmaking for new & existing players, and a Steam (proper) relaunch of the game. Otherwise it will be just be money spent wrong. LO MUST hear the feedback directly from players instead of focusing on "strategic" thinking like G1 did. Strategic planning can do wonders, but if the game gets back on its knees, otherwise the game engine will be out when the graphics are too outdated for its time (which already is starting to age bad).


  17. 14 hours ago, Selali said:

    We are working towards this actually. The first part of this process is figuring out why the events were stopped in the first place. Were they stopped because they broke, or were they stopped because it was an additional system that needed upkeep? Considering the sheer amount of content that these events could hold, its going to be a process that takes some time to fully QA but our intention is to bring this system back.

    That's one of the best pieces of news I've heard about APB in a long time..

     

    5 hours ago, illgot said:

    honestly no.

     

    The population is not large enough for me to get in any time I wish since there is only one district available to gold players.  So no, I wouldn't like to see shiny new weekly rewards that I can't obtain.

    I don't get the point of this to be honest. This events' main purpose is to give people reason to come back to the game; therefore, allowing you to find people to do those missions with.

    Your analogy of "If I can't get it, no one should" is just wrong in so many ways I have no energy/time to elaborate. I hope you understand my point though.

    • Like 1

  18. 10 minutes ago, Solamente said:

    as nice as the ursus crosshair is i doubt it's really giving you anything at all in combat and the nano has no special unique mechanic at all, which was the whole point of my post - probably half the current joker box weapons are only "unique" because g1 walled them off behind a joker box, not because they actually have a unique mechanic 

     

    it would probably require some effort but my solution would be to straight up get rid of those joker boxes and push the weapons into the game as f2p lease unlocks, and probably add account bound purchases to armas as well

     

    current owners of the weapons would receive a free account bound version in their mailbox

    You know what you're right, after rethinking again, yes the Nano is not special, it just happens to be a good secondary for people with horrible ping so you can just spam spray it. But the Ursus, I feel like it's dead accurate on its first shot, and the increased damage makes a difference against players with fragile or when you wanna finish someone off with your secondary after dealing some damage. That's why the Ursus is in such high demand, because if it was for looks/sounds it wouldn't have been worth 100k in the MP..

     

    And I can see the solution you're proposing to be the ideal case, but there would be 3 problems with that.


    Previous buyers of weapons would give LO sh*t for that.

     

    The MP would be nearly rendered useless, as weapon trade is the most used feature of the MP.

     

    Current owners of the weapons already transferred the weapons they needed for the character they're maining for the time being, so an account-bound version wouldn't be much of a compensations for them.

     

    I think it needs more thinking to find the least destructive solution because there will always be an angry mob after each change, including better cheat detection or an engine upgrade (lol as if it will every come before this game is dead)...


  19. 22 hours ago, Solamente said:

    legendaries should not be called legendaries, its rather misleading in my opinion and only serves to confuse players who don't have 10k hours in apb

     

    i do think legendaries overall need a rebalance pass (just like half the guns in apb tbh) because i feel legendaries should be guns with unique gameplay mechanics and several of them are lacking:

    1. we have legendaries with special mechanics but that barely effect gameplay like the sitting duck/reaper, firework launcher, and ursus
    2. we have legendaries that have no special mechanics at all and are essentially just normal guns like the hazardous, the nano, and the ffa
    3. we have some combos of 1 & 2 like the anubis or the ocsp line
    4. and we have the volcano, which is a little too legendary and has a silly mechanic even for apb

     

     

    i don't think that the community's perceived monetary value is a reasonable basis for balancing weapons

    I completely agree with you. Although I highly disagree on the Ursus and Nano. The ursus gives the milliseconds edge you need over other rifle in medium combat, it makes a big difference. And the Nano is just the best fool proof gun out there, it's NEARLY a primary weapon to be honest.

    However, yes "legendaries" should have much more unique and balanced mechanics as you said.

    17 hours ago, CookiePuss said:

    Its a bad post and he should feel bad.

    Don't bother.

    Mind explaining why so instead of just spreading toxicity? I don't understand, I always try to be decent with you, yet you're always just spreading negativity in the replies..

    • Like 1
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