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KyoukiDotExe

SPCT
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Posts posted by KyoukiDotExe


  1. 7 hours ago, BlatMan said:

    It's borderline useless for the developers to log such reports when 99% of them are from low skilled players, and 100% of them contain no evidence of cheating, just hearsay from the player submitting the report. We've been told that we need video evidence of cheating, so /report is useless regardless of functionality.

    Video evidence can assist, not determine. 

     

     


  2. 2 hours ago, Ellix said:

     

    You gotta be a bit more clear about it tbh..

    What files still can be modified?

    What about Advanced Launcher?

    Is ReShade considered a shader change?

     

    Please we need answers 🙂

    Mostly text-file modifications are still deemed OK-todo. So .ini file changes related to game configuration can still be changed.

     

    No files under:

    Quote

    APB Reloaded\Engine\Shaders\

    Can be modified anymore as these will be enforced and checked if they are.

     

    Advanced launcher modifies files located in:

    Quote

    APB Reloaded\APBGame\Configs

    And primarily the APBCompat.ini - the first bucket or Minimal preset in-game.


    ReShade is a post-processing overlay, that does not interfere with any of these things.

    • Like 1
    • Thanks 3

  3. 2 minutes ago, MACKxBOLAN said:

     I am not wasting my time reporting if the report is not considered Viable because no video evidence is submitted.

     Until a LO staff member or Cookie tells me different. Im not reporting shit till i get an answer. 

     Do Reports count if no video is submitted? As has always been the case.

    No reason for me to report if the report isnt read. 

     Mind U LO this is The Last Time im gonna Ask. @MattScott

    How is it effort for you or "wasting time" to quickly write /report <name> cheating?

    "No I don't play the game, pressing WASD is too much work" kinda vibe.

    • Like 2

  4. 20 hours ago, MonkaS said:

    show me it working otherwise I don't believe you

    I don't work for Little Orbit and EOS / EAC, I am in a voluntary role as San Paro City Tester.

    Not GM, nor Moderation however they handle these things, I do not know and don't want to mix myself in to.

    23 hours ago, Hexerin said:

    When (read: "if") LO ever starts actually taking action, maybe then things will have changed.

    The fact we gotten EAC is meant that (i'd assume) they do something with it. Not just let it collect dust, would've spend energy and time elsewhere (I would imagine) if this was the plan.

    22 hours ago, MACKxBOLAN said:

    I would hope so, however in the past no report was even considered without a video proof.

     I would like to know if this is still the case. 

    I realize that simply taking my word via report won't cause a ban.

    But will it get staff to looking at that person, does X number of reports cause a 'Flag'?

    There is no reason for me to go thru the time it takes to respond to the mission, wait for someone to hack.

    Then stop playing and report them for what ever you saw happen, go running back to the mission.

    get botted by another of their team, stop report that player, and so on.

     Does nobody any good if those reports are not handled nor if they are considered trash

    because no video was sent. And then How do u send them video.

     So many hackers were just swimming in hax. I aint helping LO if they aint gonna do nothing.

     

    I've thought for a long time they had some kind of god mode unlimited health type thing.

     You always hear it in chat and see it yourself, where someone takes a full clip, or several nades landing

    n they aren't touched. So to argue the effect not the hack. Maybe its something that prevents your shots from registering.

     Only way to find out would be for staff to download and use the hax, or see what they have that does that.

     

     

    I cannot say; I don't do anything special with APB; I just know that from moderating another video game that uses EAC that reports do actually really help and people report there very well to keep the game clear. But it'll be a forever cat-and-mouse type of game. In that other game (NOT APB) we also adore footage as it can always help out add to the file of evidence/collection of data.

     

    Godmode doesn't exist. Health is server-sided, this cannot be modified or locked or frozen. This works extremely different from singleplayer (clientsided) games.

     

    In 90% of cases Game companies themselves do not do anything with anticheating and hire or rent a service like EAC (free for Unreal Engine-based games) or BattlEye, or FairFight or many other similar SaaS solutions.

     

    At the end of the day, for suspected players please use:

    /report <name> cheating

     


  5. 10 hours ago, Hexerin said:

    It's known that /report doesn't do anything other than return that "report submitted" or w/e message in chat. It doesn't submit anything, people have already proven this by tracking the game's network data and seeing that there's no outbound packets when the command is processed.

    As someone who nerd-enough about this as well as doing voluntary work (NDA) for another game with EasyAntiCheat to do moderation / handle tickets / sanctions on EAC and/or what Epic calls "EOS" (Epic Online Services) to deal with players.

     

    I can 100% confirm that:

    /report

    has 100% a working and real functional of importance in APB Reloaded today.

     

    Repeating old known misinformation whilst not being valid anymore today, is just as incorrect as repeating or spreading false or misinformation today. Always re-validate if the landscape changes, which in this case it has as we switched BattlEye to EasyAntiCheat or EOS.

    • Thanks 1

  6. 6 hours ago, Hexerin said:

    Half the things ya'll config are absolutely cheating by any reasonable definition of the term. Removing smoke particles makes it so you can see clearly through grenade explosions. Outlines on entities makes it so you can easily see enemy position through obscuring objects. Adding high contrast particles to projectile trails makes it much easier to see incoming projectiles. Etc, etc.

    Smoke is not removed by configuration files. You can reduce the smoke particles behind grenades, it does not remove explosive smokes.

    Outlines are shader modifications these are definitely not within ToS. I specified specifically, text-file (or ini) modifications.

    "High contrast particles" which I assume you mean the purple trial/rainbow trial particle effects are also file-replacements of protected files.

     

    "Configs" by (this community) definition are packs of configuration modifications, which may or may not include file/shader/and other not-allowed modifications outside of text based.

     

    "Legal modification" is what I define as within Terms of Service, aka the changes to file in text format.


  7. Quote

     

    OPTIMIZATION CHANGES

     

    We have:

    Optimized NPC pedestrians on a per-frame basis,

    Disabled some optional post-processing effects that would contribute to frame times but never affect the scene,

    Optimized Scaleform to skip every three frames, easing CPU load.

     

    💞


  8. 22 minutes ago, Vasco14 said:

    I have the same issue, but for me started before the 1.30.

    I talked with a SPCT and he informed me that those drops are part of APB design and, everyone has this issue but for some players are worse than others.

    Since im not good with explanations, i will just quote what the SPCT told me.

     

    The solution he gave me was to go to APBCompat.ini and edit this values in the first bucket1 - [AppCompatBucket1]

    ParticleLODBias=4

    TEXCAT_VFX=(Usage=0,MinLODSize=16,MaxLODSize=16,LODBias=4,DisableStreaming=False,FairUsagePriority=10)

    TEXCAT_VFX=(Usage=1,MinLODSize=16,MaxLODSize=16,LODBias=4,DisableStreaming=False,FairUsagePriority=10)

    SpawnMapDelayTime=0

    ParticleMaxWorldSpaceArea=0.1

     

    Then go ingame, re-select the Minimal preset and restart the game.

     

    NOTE: this solution didn't got rid of the drops but imo it has improved a little bit.  

    Hi there, if anyone has more questions, please reach out to me on Discord instead. You can find me in the Little Orbit discord or by tag: Kyouki#1337

     

    We also learned that Nvidia's (AMD antilag) may cause problems with fps drops and stutter in the game. Double check and see what works for your system best.

    image.png

    • Like 1

  9. On 9/11/2021 at 6:58 PM, Noob_Guardian said:

    ah okay. That clears some up.

    To be perfectly clear:

    You can't modify an application from 64 bits to a 32 bits one if the code is based on 32 bits. (as a user)

    What he means is the colour depth of the application, 16 bit colour, 32 bit colour.

    Different from code architecture being made on 32 bits.


  10. On 9/11/2021 at 2:11 PM, FakeBungo said:

    griefing is part of APB, anybody opposed to griefing is playing the wrong game. in particular, apb is a game based on anarchy and civil unrest with criminals and vigilantes fighting eachother. if measures are to be made against griefing, then make missions harder to be griefed instead of crying on the forums or discord.

    intentional griefing is not part of the game, that is no fun for anyone who gets 'targeted griefing' people stopping them from playing the game normally.

     

    Driving around and hitting another player can always happen, that is part of it.

    • Like 3

  11. 8 minutes ago, FakeBungo said:

    LO is the ones who unbanned cheaters and says they don't enjoy banning cheaters

    They unbanned the mess that Reloaded Production / GamerFirst / Fairpoop mess left behind. Which was a solid reason and giving some people a secondary chance to redeem themselves. Lots of people were infact also falsely banned for various other reasons but slept under the rug of "Fairfight".

    2 minutes ago, FakeBungo said:

    obviously you are going to claim its false, you're SPCT.

    i wonder who put the idea in mattscott's head that its a bad idea to ban cheaters? wouldn't be surprised if its SPCT. i'm not sure how he could come up with something like that himself considering he doesn't play APB himself, as shown by his beacon stream he aims like a green threat.

    Nobody said it's a bad idea, it's needed to clean out bad actors. However you do not want to sweep innocent people under this rug, that is a bad idea.

     

    If you're truly convinced SPCT is one giant circlejerk of cheaters and cheat approval; I got a news flash for you: it is quite the opposite.

    Many of us do report what we see if there are stuff we deem are out of line. Many of us do dream of a better state of the game in many ways (including cheating and balance) - that's why we became SPCTs or wanted to join SPCT for. For improvement of the game for everyone involved.

     

    For the good. SPCTs cannot be added who've been banned under the LO ownership. I wouldn't be surprised if there was 'any' suspicious doubt or questionable stuff from a player who they consider to add to the SPCT, they likely won't do it.

     

    Anyway, I am gonna leave this topic to rest now. I've said my piece and do not want to clutter a back and forth without meaningful impact.


  12. On 9/11/2021 at 3:26 PM, FakeBungo said:

     I could post a metric ton of data and links showing how strongly associated SPCT members are to various cheaters, and cheater clans,

    I could only suggest you to forward this to the Community Manager if this truly is the case. Otherwise it just seems like a false claim to me and just words on a screen without meaning.

     

    However, I do not think so. I know quite a few of these guys and there are some I never met prior but learned to know over the span of time.


  13. 10 minutes ago, R3ACT3M said:

    Some games it's fine to run at fullscreen. But in others it selects "ultra HD" 1920x1080

    Which only goes up to 60hz. And appears extremely washed out and green and red flickering pixels. I have tried before to remove these resolutions and have researched for hours and found nothing.

    Doesn't matter if I select the PC 1920x1080 cause it will force the ultra HD 1920x1080 unless I use Windowed borderless (which is what I use 99% of the time any way)

    This one is weird to me, sounds like the game picks the wrong resolution or you have a very extremely weird resolution present in the nvidia control panel. Like I said, best is if you create a custom one of your own, set the resolution to 1920x1080 to the max refresh rate your monitor was sold for. I believe you said prior it was 144hz and put timings on LCD reduced or standard. It'll test first if it works or not and give you the prompt option to save if it you can see the option and the display is working fine.

     

    This should be able to enforce the settings you set; now all you gotta do is make sure to select that option in the game of your choice and it should work.


  14. Not much you can do about it; ExitLag does try to make better routes for you but its often not working or helping people and just adds extra hops towards the server which may increase latency again.

    130ms to the US is absolutely good though. It's based on distance that you cannot control.


  15. On 8/31/2021 at 9:27 AM, largeAPBgamer said:

    this is most likely a member of SPCT defending cheaters yet again. they do it on their main accounts so not sure why the need to make fresh ones all of a sudden.

    I don't know where you got this idea from, it's absolute nonsense.

     

    We're players too and do not approve of any form of cheating and most of us do report people if we see stuff out of order.


  16. Lowering graphics is what I heard helped but mileage may vary. I heard 3060 Ti's being fine but 1660 Super's to be horrible and crashing constantly.

    If anyone who suffers from this is able to supply me the following information that be great to look into the issue:

    * .dmp files;
    * .log files; (the session files of when it happened example: "2021.08.01-19.03.12-14644.log" + CrashReport.log, if it made one) (or zip the entire folder Logs)
    * screenshot of the error message as it pops up on top of APB;
    * your exact specific graphics card model {not all cards are equal} (GPU-Z is a great overview tool and provides great detail);
    * a little brief description of what you have been doing during the session that might help aid finding the cause.
    
    [Location for these files usually, at least default: ]
    C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\APBGame\Logs

    It's not required to tick every box but more may always help out in investigating.

     

    You can reach me in DMs but also on Discord: Kyouki#1337

     

    Thanks.


  17. On 9/7/2021 at 5:42 PM, R3ACT3M said:

    As far as I can tell, smooth fps just locks your FPS at 61. something

    Do you think it's better to have a "stable" 60fps on a 120hz monitor or should I let the FPS bounce around?

     

    You'll want to have FPS unlocked or stop at least past the refresh rate limit. Smooth frame rate is essentially a frame rate cap, it doesn't do anything more then that.

    On 9/7/2021 at 10:04 PM, R3ACT3M said:

    So my situation atm is my "144hz" monitor set to 120hz (it has problems and since I can't hit 144hz in most things I just set it lower and it helped alleviate said problems) The monitor is supposed to have AMD freesync but I have my doubts on whether it's working or not. 

    The situation im in at the moment is I have my laptop setup in a desktop manner (gaming laptop: gtx 1060 6gb + i7 7700hq) I already turned down most graphics settings without turning the game into wet clay but trying to maintain at least 80fps is impossible as fps will drop to about 60. So for (another word for fecal matter) and giggles, I set "smooth FPS + double buffer". Now, I am aware that having either of these settings enabled in pvp shooters is generally not the way to go. I would like to keep testing more, but I don't think I noticed any degrade in "skill" since turning these on.

    I was curious if something like RivaTuner is allowed for locking FPS (I'm kind of paranoid about my APB account and don't want to risk it)

    My whole thoughts on why im even trying this in the first place is I feel like it's easier to be more consistent with a stable frames vs getting the occasional 90fps then hard dipping to 50.

    RivaTuner is fine as its probably flagged as clear. (works on whitelist base)

    Would disable double buffering as it helps in total framerate but is not worth the cost in increased input latency.

    19 hours ago, R3ACT3M said:

    So according to (somewhere idk) Gsync should work with free sync. I have no idea how I would test it but the NVIDIA control panel says that I can turn it on for this monitor.

    Yea I also turned it off, but I am keeping Double buffer on as that makes the game feel smoother with no (noticeable) increase in input lag. As of recently i've been playing much more casually and hit silver so I don't really need to stress anymore about getting the most out of my machine. This game is pretty much the only PVP game I will play. Besides "old" Call Of Duties (recently found out about "Plutonium" I think it was called that adds a server browser to Black Ops 2 multiplayer.)

    Gsync works with "Gsync compatible (which is just free sync on gsync monitor)" monitors and fully Gsync module ones of course.  If you turn it on it should work and you can verify on the monitor On Screen Display (menu on the monitor) will show Gsync to be working or running. Often these monitors also have a menu to display the refresh rate which you could use to verify if it works or runs.

    2 hours ago, R3ACT3M said:

    I narrowed the problem down to how this monitor handles resolutions. If I run any game in Fullscreen it uses TV resolutions vs PC resolutions. No solution from what I could find out

    This doesn't make sense. A resolution is a resolution, may it be classified as TV or PC is no different from one another apart from maybe some timings but those rarely matter. If you can pick PC, use PC at the native resolution otherwise you're also able to add the resolution manually with LCD timings reduced.


  18. What is it with people and on support tickets with problems that they are 100% the cause of? How is this any relevant to how support employee tries to resolve your issue to the best of their ability?

    Just because you made a mistake and are probably pissed off or emotional - you put this on a support team that tries to resolve your issue which is their job mind you. They aren't here to bully you out.

     

    Take a step back or calm your senses / nerves because this is clearly more to do to an issue you've caused upon yourself rather then on LO for.. what? asking you questions that every single person would need to fill in or give them the information to so they can do their job?

    • Like 2
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