Jump to content

Senpai

Members
  • Content Count

    37
  • Joined

  • Last visited

Posts posted by Senpai


  1. 5 hours ago, Lixil said:

    I would never abandon my community, you guys are the best! ^^ 

     

    Also @SinArtie if you need me somewhere on the forums feel free to @ me. We were aware of the issues these days, we were also contacting IT. I just couldn't post the announcement regarding the problem. I do apologize for it. 

    We're not the best you just have to put up with everyone here 😛


  2. 3 minutes ago, Hey! said:

    Broadcasting bans is a toxic practice.  Permanent bans devastates a high cheat playerbase.  Thus the only workable solution is temporary bans which kick immediately on detection but only for short, yet increasing duration... first kick 15 min, second kick 30, third kick 1 hr, 4th kick 1 day.  This way the game remains intact and playable for those who are in-game as the suspicious, perfect aim characters get kicked.  the kicked players haven't lost their accounts and can come back to play... and the incorrigibles will simply find themselves kicked constantly until they learn how to behave.

    While not a perfect solution, it may be the ONLY solution for a game like this whose population largely consists of the unbanned...

    Holy shit I have to say that's not a bad idea! I wonder if it's possible with Battle Eye if it is that would be awesome if it could be a thing.


  3. The current instrument selection is awesome don't get me wrong, however it would be amazing if Little Orbit would eventually expand upon this and add even more instruments giving us that create themes and song a even better time at getting the right instrument or sacrificing because there's no Brass instruments,Wind Instruments,etc to fit the song/theme we're making. It would be awesome to see a wide selection of instruments make an appearance in the future. List of possible MIDI instruments that could be added to the game eventually. I think this would be one addition to the game i think quite a few of us would like to see possibly ^_^!

     

     

     

    • Like 3

  4. 25 minutes ago, CANINE said:

    Hey Senpai!

     

    Have you tried renaming/deleting the following folder if it's present, and run the launcher again:

    C:\Program Files (x86)\Common Files\BattlEye

     

    also do you get any errors via the battleye client before startup?

    So i was getting errors but i just went ahead and deleted a few of the files i was getting errors on which were a few of my AlienFX files and it turned out to work perfectly sorry for the delayed response ^^. After i did this i checked the forums for anyone else having these issues and it may be a decent idea to make a sticky topic for Alienware users. Either thank you for responding so quickly :D!


  5. 14 minutes ago, SelttikS said:

    This is what makes you think that threat is broken? THIS? Have you never played the game or something cause this is nothing.

    It wasn't just this that made me think it's broken this kinda caught me off guard not knowing that you can keep trainee rank doing what BXNNXD said. What i thought was the case is he just kept either purposefully loosing or DTing down to trainee when i thought the furthest down you could go would be green threat like meowsepad.


  6. There might have been an exploit so you can just keep sending like lets say joker boxes over and over without paying any money. That's my only guess on why they disabled it temporarily. If you really want to gift someone an item just gift them a steam card via steam and have them buy their own G1C. That or they did this because people are trading legendaries for G1C.


  7. I asked Ritual if they will be upgrading the VOIP system in the game, and he said that it is not on the main priority list which is understandable. The VOIP in this game is utter trash where i have to turn up my sound game to max to hear anyone but then everything else in the game is 100x louder then before.


  8. 35 minutes ago, Panicbutton said:

    So probably months from now, got it.

    Better off assume it's going to be a year from now rather than expecting it soon. We have lived without any sort of updates for so long we don't need them right now. We all need to be patient and pretend that Little Orbit didn't acquire APB:R.


  9. 2 hours ago, Panicbutton said:

    When can we expect APB Reloaded to be in a playable state, ie. BattlEye and stable servers?

    They will not be giving any ETA's out because if they do and they miss their ETA the community will be become furious at them for all sorts of reasons. It's understandable that they will not release at ETA until they have everything done and know 100% when they will release it. I suspect we will here something a week or a few days before BE is added.


  10. 20 minutes ago, Keshi said:

     

    Ye but remember... its multiplayer, lets say that player has 20ms while the one shooting him has 100ms... while you ran to cover, you were still in sight for him(the enemy). Thats just how latency works.

    in every multiplayer you have this, even APB. But APB has something extra. Instead of dying from someone who has a higher MS, everyone in the district lose connection from the server for 2seconds and teleport back to where they were 2seconds ago, aka "Mitigation"

    I don't think you understand what they're getting at while you're saying that APB is unplayable for desync reasons; You also deal with desync and lag all the time in PUBG. We wonder why PUBG became the lesser game of the BR genre when Fortnite released their BR mode. Both games APB and PUBG are unoptimized to hell and are messes is the general gist of what people are trying to get at ya with.

×
×
  • Create New...