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foscor77

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Posts posted by foscor77


  1. Is it really that important to have everything? 

     

    I joined Apb on 2013. I guess I should also do some Kickass research and find out every fucking item that got rewarded from all the events prior to 2013 that are not available anymore and cry and beg to give me some.


  2. 9 hours ago, Kevkof said:

    dJv99tX.png

    Last time I checked 2 weeks (23rd to 6th) is still 14 days (minus the time of the maintenance) 

    I did look at the older Halloween events just now and they were indeed often 3 weeks in total, mainly due to being extended near the end of it. The end date was usually not posted until a week and a half into the event.

    Yo Wtf! It was "till 3rd November" on the main post man!! It wasn't 6th November! She must have editted that part I'v out.

     

    Snipped triple post.    - Azukii


  3. 6 hours ago, Xyro said:

    I think that locking mods to certain ranks is fine, it gives you an incentive to rank-up.
    I mean, as a new player, when you see a dude with OSMAW surfing a vehicle for the first time you'll go "Holy shit I gotta get this!".
    The problem is not mods being locked to certain ranks, in my opinion the problem is how difficult and grindy it is to get to those ranks without premium.
    The same play who went crazy for that car-surfer is going to give up on the game after not being able to reach it for weeks.
    You can argue that the same player will be "forced" to get a premium, that might be true for the whale players and spenders, but not for your average player.
    It might even be profitable short-term to say "the hell with average players" and focus on milking the whales, but eventually the population of the game will decrease and the whales will have no one to play with,

    which make them leave aswell (this all has already happened in APB numerous times before LO took over and it will happen again if they keep pushing monetization over progression).

    Thing is I don't really remember how grindy Apb ranking was as I have like 2.7k hours in this game and I don't exactly remember at which point did i reach max rank but can remember one thing for sure that I had a lot of fun in this game so nothing seemed like "grinding" to me. It was always fun and I never ever had any problem ranking up and mind you I never bought premium. Im a hardcore f2p player.

     

    So in a nutshell you can say I don't find ranking in this game grindy. There are tons of players with multiple max rank players and there's not much to do in this game for which you would need multiple max ranks players which suggests that this game is anything but grindy. 

     

    The only problem I see is that some very useful mods are only unlockable at r195 for which I already told you what should be done. 

     

    So im resting my case here and one last thing is I seriously doubt LO is paying attention to suggestion forums so were just wasting time here discussing things that forget implemented a but would even be paid any attention to by LO.

     

    They seems to have their hands full with others big things. You can check my forums on general discussion that I made about this.


  4. We have a suggestion forum for game and the forums. 

     

    Does these suggestions even get checked by the LO staff? 

     

    LO seems to be a small team so I guess they are only working on the three big things that we all are waiting for, namely the,

     

    - Server merge (a world server)

    - Phasing

    - Engine upgrade

     

    So they might not be paying attention to other small things which is wrong but also seems reasonable as the LO staff is small and we need big things to stir the playerbase of Apb. 

     

    But do they even like at least note down the suggestions or bookmark the threads they find worth working on later? Or does all the threads get completely ignored?

     

     

    Im inclining to believe they are getting ignored so from now on im gonna stop recommending and discussing suggestion untill I (we?) get a word from the staff.

    • Like 1

  5. Your first point about account wide month make sense. If there's any downside to it. I would like to know.

     

    Your point about ranking, dont you think it would be better to just make the mods unlockable at lower ranks? A lot of important mods are unlocked at 195. Just make a few of them unlockable at like 100 then 150 and so on.

    • Like 1

  6. On 10/17/2019 at 6:55 PM, HighSociety said:

    I'm not sayin a tutorial district would be useless... just sayin there are way more important things to do.

     

    Ah i can tell u why APB is (or i hope was) failing...

    lack of content, lack of proper running servers, lack of anticheat and lack of competence from the reloaded devs...

    Everything was "okay" till they talked about the engine upgrade and that we will get it in 2014.

    But they decided to bring monetize boxes and not the upgrade... from there it was getting worse

     

    i did some research and have drawn to the conclusion that this game failed not cuz the game sucked or cuz of the gameplay problems like you mention but cuz the of the mindless management of the starter company RTW. They acted like those poor people who once somehow gets so much money but dont know what to do with it and ends up wasting it. This reddit thread sums it up perfectly.

     

     

     

    "just sayin there are way more important things to do."

     

    Just because there are more important things to do does not mean we should ignore the little thing. As someone great has once said "Take care of the little things and the big things will take care of themselves."

     

    Merged.

     

    On 10/18/2019 at 2:28 AM, TimmyTheNerd said:

    Making this post separate as it's a different idea I had come up with. Consider this my attempt to compromise.

    We can take your tutorial district and tweak it a bit. Turn it into a PvE/Co-Op district. Players vs AI. Maybe even allow both Crims and Enfs to team up with eachother in this district. Of course, we wouldn't limit it to just new players. Another shooter I use to play a lot of, S4 League, did something similar with their Arcade Mode and that was pretty fun and a nice break from the main PvP aspect of the game. This will also allow new players to team up with veterans without being shot at or killed by higher ranking players on the other team.

    If you want to keep the target practice thing, maybe make a weapons test area with mobile or stationary targets that will allow players to test all of the weapons in the game. Basically, a shooting range so you can test weapons before deciding if you want to buy them or not. This could be useful for all players, not just new ones.

     

     

    Thats exactly what im saying. i just didnt described it in detail on my first post. By target practice or training I DO mean using some lowkey AI npc as opponent and doing smallish missions against them. 

     

    The AI does not have to be very intelligent at all, it can just follow a few commands like run around and hide or run straight for objective or just shoot randomly at the new player you know? simple stuff.


  7. 1 hour ago, HighSociety said:

    I think the only problem is that "gamers" nowadays are not willing to put any effort in games anymore... 

    How did we start with APB? Did we have a tutorial district? No we really wanted to "git gud" and we are still here aren't we? 

     

    So... lack of tutorial district or the gamers themself?

    To be honest, I don't quite know how this game failed. So I can't answer your question right now. But I will do some research and will surely get back at you on this.

     

    I'll go to the very depth.


  8. 2 hours ago, Kakalaki said:

    i think it would be nice for new Players to get a Mentor, that can help them and answer questions.

    Do missions with them and get rewards for it. Also it's alot more fun for new Players if they are not losing all day and there is someone they can ask things about cars, designer, and so on.

    I am always helping new Players where i can. giving them advice about weapons and stuff like that.

     

     

    i like the idea of a Training disctrict

     

    Ikr.

     

    The tutorials in this game are very limited and they somehow don't appear worth doing and don't force the players to complete them and as they don't complete the tutorials, everything to them looks clusterfuck. Not gonna lie, I myself did not completed my tutorials until I reached 2.5k hours in this game and also I only competed them cuz AT THAT POINT I realised that they give 25 JT reward each...

     

    Im gonna repeat myself and say training, target practice or a little more appealing tutorials will not make you good at this game but it will also not make you say that the game is a clusterfuck or "hey I don't understand anything".

     

    As for the mentor thing, I've seen mmo using this. They recommend mentors to new players and appendices to old players but it does not seems implementable in a shooter like Apb. This needs more research and ideas.

     

    Merged.

     

    @TimmyTheNerd

     

    I finally read your post. 

     

    You sound like a classmate I had in grade 4.

     

    He told the teacher he don't want to learn maths cuz he don't want to become a mathematician.

     

    You get what im trying to say?

     

    Like a hunting book won't make you a hunter, you will have to go to the Jungle and experience it yourself but the book will surely give you a glimpse on hunting, like the equipments you need etc.

     

    As for mentor system, can you give me examples from other games where this is such a system cuz it seems very unlikely that such a system would be implementable.


  9. Bro im not going to read that wall of text for a thing as small as a freaking small training/target practice tutorials in Apb.

     

    You saying they did not helped you? Well guess what, they did HELPED me 🙂

     

    Maybe shooters are not your thing?

     

    anyway im not going to debate more for such a small implement/improvement for the game.

     

    i know training/practicing are not going to make a big difference but to me they seem better than directly throwing new players to action district.

     

    case closed for me.

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