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WEISSDEATH

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Posts posted by WEISSDEATH


  1. 1 hour ago, Resine said:

    There is a lot of things you cannot do with percs that people are not aware of since from the beginning it was branded as "non meta silver panic button grenade", it wasn't meta because it's not as almighty as people think it is.

    It's true potential lies in corner fights, when you and your enemy exchange bullets, and your opponent hides away behind the pillar - perfect opportunity for a kill with perc.

    With it mid range, low speed, low damage and what's most important inability to blow up in mid air, it's bad for rushing, it's bad for decoy, or retreat, it's difficult to team up with them.

    Although I would love to see changes about them, I think it deserves a different topic.

     

      I have like what 5000hours across my characters, playing since the beginning? No need to brag about numbers nor dates, Imho understanding the concepts and analyzing different scenarios is more important than that.

    The way things are, Frag has twice the maximum damage range of OPGL, you can miss both by over 5 meters (yes bloody tested that) and still kill your opponent. They define most fights, pretty much you initiate everything with a nade, then you try to find your luck with another one, maybe small gunfight here and there, or maybe not, lets try to resupply and try luck again?

    The question is, what game APB is, the one you shoot to kill, or the one you spam explosives?

    The only thing I am trying to propose is that YOU WOULD NOT KILL NOR DEAL MASSIVE DAMAGE WITH GRENADES THAT MISSED THEIR MARK BY BLOOD LOT, it's everything I typed about, tell me exactly how would that make this game worse? Because you would have to be better to make impactful plays with grenades? Is that the issue here?

    Okay; so explain to me this then, if they're bad for all of those and the frags arent nerfed, then why are they more common recently? Surely, with all of those faults why use them over other grenades? Again; my point isn't because of how "almighty" percs are.

    If you look at whats going on now, with the OCA being nerfed and the NFAS being nerfed and the PMG now being the king of CQC with little to no competitors and is now being called to get a nerfed and is considered OP since everyone's using it now. If Frags got nerfed, Percs or even Concs, would suffer the same fate? Why? Because when something gets nerfed, everyone moves onto the next best thing. This is why you don't see YOLOs as much anymore, because they got nerfed and everyone wanted to use frags more(other then the fact its the starting grenade and everyone has access too it.). Hell, that's probably the reason why there's more percs usage recently because YOLOs got nerfed.


  2. 1 hour ago, RespectThis said:

    Frags have never been an issue. They have been the same for the past 9 years. Why is this all of a sudden an issue? Maybe because of the nerf to yolos people are switching over to normal frags? Don't call for a nerf to it just because you're frustrated over it. Yes nades can be annoying but they are by no means broken. 

     

    Pretty much what cookie said here ^

    The only thing that is frustrating to me in the category of nades are percs. That includes before and after the yolo nerf which i though was also a poor change (they should have just lowered the nade count to 2).

    What he fails to understand is that if frags got nerfed, people would just start using the Percs and concs more Or just go back to YOLOs since frags wouldn't have a real advantage over them anymore. Then the process would start over again, Percs have already seen an increased used as of late, so, if Frags got nerfed, then percs would certaintly see even more usage.

     

    And i highly doubt anyone would want to see percs become the top used grenades.

     

    But if frags were nerfed, they'd also just be restricting new players from accessing other grenade types save for the four  that aren't locked by the role with stun nades being locked to LTL role and only to enforcer. If anything we'd probably be making the game even harder for new players, as it'd take them longer to unlock concs and percs, and that might lose a reliable means of pushing someone who's taking cover without getting shredded.

    • Like 1

  3. On 5/19/2020 at 12:12 PM, PingOVER9000 said:

     

    I remind we discussed quite a lot about it ages ago... if LO didnt change anything until now the fact you are male/female, shorter, taller, fatter or thinner, the head is a bald desert or longo banana costumized head /hat  possible doesnt change the hit boxes, they are always the same.

     

    The fact is the High-Magnification scope as it's right now it's USELESS

     

    image2013-1-18+17_28_11.png

     

     

    That hitbox is the reason why headshots wouldn't be good, notice how the hitbox is actually just a little bit above the box despite you're model being completely behind it. Most of the snipers rifles; even the worst off ones like the Reaper, Anubis, IRS and DMRs could still easily click that one pixel and it would likely count as a headshot. 

    • Thanks 1

  4. 19 minutes ago, SynRapture said:

    Why disregard instead of adding value? 😕

    Is anything being done against trigger bot use that we're not aware of? I'm asking with actual, genuine interest.

    Yes, they’re getting banned.

     

    You realize that it’s impossible for anyone to 100% eliminate cheaters? This doesn’t mean the anti-cheat isn’t working, because that logic can be applied to literally every anti-cheat for even letting one cheater get past.


  5. 10 hours ago, Resine said:

    Don't you think that explosive range of Frag nade is bit much?

    Frag grenade covers 14m wide circle, dealing full 750 damage up to 8m wide circle.

    From overall experience with it, being at both sides, throwing and being thrown at, it cover entire rooms, often being thrown together with teammates, leaving not much of a space to do anything.

    From what we tested recently, if there are stairs, or standard size corridors if you react instantly sprinting away from Frag nade thrown in your direction - there is no running from it, you will take at least half the damage.

    How amazing would it be to have skill requiring nades, one that needs a careful cooking and precision in throwing where receiving side could utilize room corner effectively to hide away taking no damage from lowly thrown nades.

    But....everyone already does those things; you require skill to make sure you cook the nade long enough that it explodes before they run but not long enough that it'll detonate in flight and fail to reach the target, nades were always meant to counter people using corners as cover, they're meant to force you out of cover or take damage/be killed. There's also skill in making sure those frags land anywhere near the target, you can't just hit G, throw a nade and it'll damage someone. This is why its important to have good reaction time and pay attention to your enemy, as well as listen, grenades make a beeping sound, giving you plenty of time to fall back to avoid them(unless its a perc.) This is especially applies to frags. As for stairs; of all four grenades that can roll(frags, concs, low yields and stuns), that scenario could easily happen with any of them just depending on how quickly you react and how long the nade is cooked; plus the distance the nade  might need to travel.


    YOU can always run from grenades or at least minimize the damage done; most cover can block a grenade's damage as long as its big enough and tall enough to conceal a majority of the player. Also this is the primary reason why paying attention and having game sense is important. As mentioned above; all grenades expect Percs make a beeping noise when being cooked, not only that, as i said before as well, just noticing your enemies' actions can be a even better warning then the beeping noise itself. Throwing a grenade is one of the most predictable actions anyone in the game could ever do. 

    Frags don't need a nerf.

    • Like 2

  6. How about we don't nerf it and just tweak it a bit??? Like a nerf to its actual range or even a slight TTK increase; you don't gotta gut a weapon to balance it and buff some other lesser weapons while we're at it.

    I bet if the ATAC did get nerfed, the next weapon would be the Raptors.

    • Like 3

  7. Title is click bait, but, i'd really would like to address something; buffing and nerfing, most importantly, the dangers of nerfing weapons without tweaking or bringing other weapons into line. This is one of the primary issues were currently facing, as seen with the PMG now ruling CQC due to the OCA getting nerfed and the NFAS as well. This leaves the weapon with very few viable competitors outside of the only two viable shotguns(JG and CSG) and the Manic when it comes to CQC. I'm fine with things getting nerfed, especially if they're something that is truly broken and OP, such as the Yukon before it had its rate of fire fixed, but, things start becoming a problem when other weapons; especially the dogshit and generally bad ones, still remain not even touched to try and at least make them decent enough to make them viable picks among the meta weapons.

    I'm talking about the Norsemens, The Revelation Pack Weapons, The SBSRS, Harbringer, COBR-A, The Artemis, Shredder, The frenzy and rabid. These weapons all have the potential to be good enough, but all in their current state? They really aren't the best tools to pick, why use any of them when theres at least two or three other weapons that do their job better? For fun? Even then, it might just be frustrating to put them to effective use when you could just switch to the Obeya or NTEC.  Now, all of these weapons might not really need a buff per say to bring them in line, The Frenzy and Rabid are two examples, the most they need is a tweak to their recoil and they're good to go. The Frenzy especially, as the weapon is at most, is just a shittier NTEC. The Oblivion could use maybe a increase in Rate of Fire? A slight one? 

    Also, Why is does the Coroner have 30m less range then the IRS? They're the same guns to every stat expect that, that kind of needs to be fixed and also; Why don't either of them have a free trial? Give them one, LO, if they're going to remain in the bad state they're in at least give unknowing souls the ability to see that before they actually waste like $15 or $20 and regret it.

    • Like 1

  8. I honestly think there's two types of tryhards; You got the ones that do indeed try their best to win, relying on their skills and tactics plus assuming they're with others, communication with teammates to ensure they win. They learn the game, learn the weapons and react accordingly to the opponents' own weapons and tactics to win. They can be frustrating to play against but are also a good way to test your mettle and even improve your own skills in the game, sometimes you can learn one or two things from playing against them. 

    Then there's the other type that is tryhard in every sense of the word; they try their best to win just like the group i mentioned above, but instead, they exploit everything they can, including glitches and cheats. They're the people who run in a premade with a pioneer with one or two guys running the repair tool and a volcano ontop car surfering. They're not he fun ones

    • Thanks 1

  9. 1 hour ago, Lily Rain said:

    FBW can never beat SMGs in their effective range, not even with a macro.

     

    The strife-shotgun will lose, other shotguns would melt the FBW macroer.

    Strife would lose of its a direct 1v1 and they don’t take cover, a good corner pop with a strife would beat the FBW. 


  10. Well, looking at it, its obviously based off of the Browning Hi-Power and the M1911(which is obviously already in the game as the Colby.45) and knowing Joker, as seen with the CR-5 and TAS, they have a tendency to copycat other arms manufacturer's weapons. 

     

    So, if anything, its justifiable that this pistol is supposed to be another one of Joker's of attempts at taking their rival's customers.  One could easily argue that in-lore that the Colby .45 is a fairly popular weapon just like the actual M1911 is today. So Joker would have a good reason to make some sort of copy of it.

    • Like 1

  11. 2 hours ago, a Pair of Socks said:

    Harbinger, All Norsemans except Hoenir, SBSR Coroner and SBSR IRS ( literally why even fucking have these in the game theyre so bad compared to everything else LOL )

    The ShowStopper has effectively had its show fucking canceled after they nerfed it around the Thunder instead of just addressing the Thunder alone, the fact I can two shot you point fucking blank and not kill you is so stupid lmao. The fact I can splash you with a grenade and 3 shot you at roughly 5meters and you still arent dead is mind boggling lol

    Tin Soldier is never seen in combat unless youre the rare person that isnt focused on sweating on the keyboard for EZ wins :^)


    For the love of all that is holy, revert the stupid patootie damage over accuracy change to HVR cause it does fucking nothing to combat quickswitching, and actually address the issue of quickswitching lmao. Literally just make the equip time the same as the unequip time, like why does it take 4 seconds to switch from sniper to secondary vs the .9 second swap from secondary to sniper lmao.  

      no shut the fuck up and quit kidding yourselves, its done fuck all to combat quickswitching



     

    Aces to me is fine, Ive never had an issue with it other than the fact they chose to use a shitty round extended barrel instead of "Vector CRB Square Shroud / 16"

    That’s why buff those mentioned weapons lmao.

     

    so they can be decent enough. 


  12. 2 hours ago, Sayori said:

    Don't call me dear. I'm not your boyfriend, neither I'm interested. But if you are desperate to have your orifices filled just go buy one "toy" from Bad Dragon.

    Isn't it funny how you don't want insults but at the same time  you literally wish me death?! Go see a doctor, something is terribly wrong with your head. But hey, that's APB community in a nutshell. This game will never take off, Engine Update is no tgoing to save APB because it's still going to be populated with people like you.

     

    This thread is not about how I would fix pmg. Lots of things can be changed, bloom, recoil, accuracy loss for different modifiers. Range is "ok", maybe ttk can be increased.

     

     

      

     

    well, asylum has lots of corners, it's all about shotguns and smgs. And right now JG is god tier and hard carry weapon. Thanks LO, I guess ?

    He didn't even insult you.

    Again, PMG doesn't need to be nerfed, other weapons need to be buff so they it has things to rival it. This whole PMG OP thing became an issue in the first place because another weapon was nerfed; The OCA and the NFAS. 


  13. 1 minute ago, PGAW67 said:

    They are account bound, even if you are given the code when attempting to redeem an error message will tell you the codes belong to another account.

     

    People censor the codes as a good practice or simple are not aware that they cannot be redeemed on another account.

     

    Like others have mentioned, codes don't expire once they reach the deadline the expiration date automatically extended. I have got tones of premium codes dating back from 2014.

    Thank you for clearing that up then.


  14. It doesn't need to be nerfed, other weapons need to be buffed. Only reason you think its OP is because its the most used SMG right now because literally every other SMG is worst in comparison and offer no advantages over the PMG. It's like an animal when you take away its predators'; it flourishes because theres nothing that can compete against it save for the Manic and the Shotguns. 

     

    This is what happens when you just nerf shit and not buff anything; honestly, nerfing should only be used for the most broken of things, like the Yukon's rate of fire was. Lets buff the norsemen and the curse instead of just nerfing more weapons.

    • Like 13
    • Thanks 1

  15. 12 hours ago, cyral said:

    So individuals can use Military style Weapons and Terrorist style tactics 2 run em  right back off the game?

    How about we get rid of Bronze instead?

    Or even get rid  of the color coded Districts altogether?? That might be fun, just like over Christmas Break.  Bring back "Open Conflict" again😈

    Are you high, drunk or both?


  16. 3 hours ago, Sayori said:

    I don't have a console so I'm unaware what's happening there but you seem to be. How's the yukon on console ?

    The Yukon was nerfed on PC.

     

    Console is still broken.

     

    If you think the Yukon needs another nerf, then i don't know what to tell you other then you needing to take a look at how you play and improve.

    • Like 1

  17. 2 hours ago, Nitronik said:

    Yukon is likely carrying its bad reputation from before LO took over

    Bullshark goes from gimmicky to laser of death as you build up bursts, it's pretty funny

    Yeah but unless youre in the open and there isnt even a single car around, just dip in cover for like 2 or 3 seconds and you've fucked up the Bullshark assuming you dont keep trying to peek it, cuz they either have to keep firing or reload.

    But...this doesn't explain why people think the HAMMER is broken.

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