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Custom Lighting Patterns And Pattern Editor?

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#1
Stefanobut

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Bored of the old and generic lighting patterns for light bars and lights in general? Have the god given ability to create custom lighting patterns resembling those such as GTA IV and GTA V ELS mod, Garry's Mod's Photon Lighting System, etc.? Do those skills pay your APBills? Do you want your retro style lights, like the EVE Flash King or the ARS powerbright to look like this https://media.giphy....R0ZdS/giphy.gif ?
While your modern Lights like the Hot Response II or PowerBright II to have more of a strobe pattern like this http://i46.photobuck...ated/zjiglz.gif ? Want your headlights, high beams, hazard lights, reverse lights, brake lights, tail lights, etc. to strobe or have a flashing effect if you want?

Well, people like me are accustomed to designing awesome emergency lights, patterns, and cars. Some of us want to go all out, and while the design features primarily addressed towards vehicle creation and design are the most advanced that most players have ever seen or used, the lack of design abilities for the very lights we put on those beautiful vehicles is non-existent. With feautures like this allowing us to make beautiful displays of emergency lights or lights in general for non-emergency vehicles like utility vehicles, it would bring more diversity to the already diverse world of APB. Following the already user friendly design system used for music, symbols, outfits, vehicles, and themes, APB is known and acclaimed for; users could create extremely attractive, effective, and just plain beautiful lighting patterns featuring simulated strobe lights, LEDs, halogen, and rotator lights making vehicles using them more realistic, especially those designed to resemble real life departments like LAPD, NYPD, or CPD, even departments outside of the United States like London Police, or Tokyo Police, even vehicles like ambulances, or fire vehicles, road departments, etc. but this feature wouldn't just include the top lights and front lights we are accustomed to, but modifications to vehicle default lights such as the headlights and tail lights, allowing them to flash, in custom made, or preset patterns. This should also allow us to customize colors of each light on light bars allowing us to make light bars use colors for departments based off real life counterparts, like Japanese agencies and fire agencies use all red or red and white light bars, while some American and European agencies use all blue or blue and white light bars, and maintenance vehicles use white lights or yellow lights. This feature could also allow criminal characters to use lights to a certain extent, such as party lights for vehicles. With design abilities like this, some not so gifted players may want beautiful patterns but without the car, offering a new use for the marketplace, allowing us gifted players to put our well made patterns up for sale, letting players put their purchased patterns on their vehicles. And allowing players to save custom patterns like they would songs, themes, or symbols.

This feature could also include the ability to use the lights as traffic directors using key bindings.

Many players have used third party after effects to simulate what it would look like https://m.youtube.co...h?v=M76XUe6ZBpQ

This video simulates custom or atleast different patterns, but also includes features such as multiple sirens (wail, yelp, phaser), and a key bind set to switch between them or disable sirens in general so only lights are enabled as well as changing between different patterns in game, and the ability to disable certain lights such as the roof lights, or hideaway lights. But it also includes dynamic lighting, which most think to be a must have, while others think it could wait.

This should also allow us to import real life sirens, or make sirens like we would a song or theme to replace the default sirens.

Hopefully this feature is implemented to improve creativity and diversity between clans for enforcers.

Edited by Stefanobut, 16 July 2017 - 08:49 PM.


#2
IAmDisappointSon

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Bored of the old and generic lighting patterns for light bars and lights in general? Have the god given ability to create custom lighting patterns resembling those such as GTA IV and GTA V ELS mod, Garry's Mod's Photon Lighting System, etc.? Do those skills pay your APBills? Do you want your retro style lights, like the EVE Flash King or the ARS powerbright to look like this https://media.giphy....R0ZdS/giphy.gif ?
While your modern Lights like the Hot Response II or PowerBright II to have more of a strobe pattern like this http://i46.photobuck...ated/zjiglz.gif ? Want your headlights, high beams, hazard lights, reverse lights, brake lights, tail lights, etc. to strobe or have a flashing effect if you want?

Well, people like me are accustomed to designing awesome emergency lights, patterns, and cars. Some of us want to go all out, and while the design features primarily addressed towards vehicle creation and design are the most advanced that most players have ever seen or used, the lack of design abilities for the very lights we put on those beautiful vehicles is non-existent. With feautures like this allowing us to make beautiful displays of emergency lights or lights in general for non-emergency vehicles like utility vehicles, it would bring more diversity to the already diverse world of APB. Following the already user friendly design system used for music, symbols, outfits, vehicles, and themes, APB is known and acclaimed for; users could create extremely attractive, effective, and just plain beautiful lighting patterns featuring simulated strobe lights, LEDs, halogen, and rotator lights making vehicles using them more realistic, especially those designed to resemble real life departments like LAPD, NYPD, or CPD, even departments outside of the United States like London Police, or Tokyo Police, even vehicles like ambulances, or fire vehicles, road departments, etc. but this feature wouldn't just include the top lights and front lights we are accustomed to, but modifications to vehicle default lights such as the headlights and tail lights, allowing them to flash, in custom made, or preset patterns. This should also allow us to customize colors of each light on light bars allowing us to make light bars use colors for departments based off real life counterparts, like Japanese agencies and fire agencies use all red or red and white light bars, while some American and European agencies use all blue or blue and white light bars, and maintenance vehicles use white lights or yellow lights. This feature could also allow criminal characters to use lights to a certain extent, such as party lights for vehicles. With design abilities like this, some not so gifted players may want beautiful patterns but without the car, offering a new use for the marketplace, allowing us gifted players to put our well made patterns up for sale, letting players put their purchased patterns on their vehicles. And allowing players to save custom patterns like they would songs, themes, or symbols.

This feature could also include the ability to use the lights as traffic directors using key bindings.

Many players have used third party after effects to simulate what it would look like https://m.youtube.co...h?v=M76XUe6ZBpQ

This video simulates custom or atleast different patterns, but also includes features such as multiple sirens (wail, yelp, phaser), and a key bind set to switch between them or disable sirens in general so only lights are enabled as well as changing between different patterns in game, and the ability to disable certain lights such as the roof lights, or hideaway lights. But it also includes dynamic lighting, which most think to be a must have, while others think it could wait.

This should also allow us to import real life sirens, or make sirens like we would a song or theme to replace the default sirens.

Hopefully this feature is implemented to improve creativity and diversity between clans for enforcers.

Holy crap this is probably one of the best ideas I've seen on the forums. There are so many possibilities and I would really really love for this to be added to the game. The only issue is that if it is added, they would probably put it on armas :(

 

 

 

G1/RP, devs, staff, whoever's in charge, please add this to the game and make it a free customization feature, and if you do add it at least make the light textures uncompressed so they look nice. So many times on maximum video settings the light textures for cars are low quality and blocky looking, especially on the new kits. I'm sure that uncompressing light textures for vehicles wouldn't be too much to ask in addition to the light customization.



#3
YoshePlays

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If this will be a thing in apb then I'll be happy af. This is a very good idea, I wish this would become a reality.


Edited by YoshePlays, 18 July 2017 - 09:16 PM.


#4
IAmDisappointSon

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Bored of the old and generic lighting patterns for light bars and lights in general? Have the god given ability to create custom lighting patterns resembling those such as GTA IV and GTA V ELS mod, Garry's Mod's Photon Lighting System, etc.? Do those skills pay your APBills? Do you want your retro style lights, like the EVE Flash King or the ARS powerbright to look like this https://media.giphy....R0ZdS/giphy.gif ?
While your modern Lights like the Hot Response II or PowerBright II to have more of a strobe pattern like this http://i46.photobuck...ated/zjiglz.gif ? Want your headlights, high beams, hazard lights, reverse lights, brake lights, tail lights, etc. to strobe or have a flashing effect if you want?

Well, people like me are accustomed to designing awesome emergency lights, patterns, and cars. Some of us want to go all out, and while the design features primarily addressed towards vehicle creation and design are the most advanced that most players have ever seen or used, the lack of design abilities for the very lights we put on those beautiful vehicles is non-existent. With feautures like this allowing us to make beautiful displays of emergency lights or lights in general for non-emergency vehicles like utility vehicles, it would bring more diversity to the already diverse world of APB. Following the already user friendly design system used for music, symbols, outfits, vehicles, and themes, APB is known and acclaimed for; users could create extremely attractive, effective, and just plain beautiful lighting patterns featuring simulated strobe lights, LEDs, halogen, and rotator lights making vehicles using them more realistic, especially those designed to resemble real life departments like LAPD, NYPD, or CPD, even departments outside of the United States like London Police, or Tokyo Police, even vehicles like ambulances, or fire vehicles, road departments, etc. but this feature wouldn't just include the top lights and front lights we are accustomed to, but modifications to vehicle default lights such as the headlights and tail lights, allowing them to flash, in custom made, or preset patterns. This should also allow us to customize colors of each light on light bars allowing us to make light bars use colors for departments based off real life counterparts, like Japanese agencies and fire agencies use all red or red and white light bars, while some American and European agencies use all blue or blue and white light bars, and maintenance vehicles use white lights or yellow lights. This feature could also allow criminal characters to use lights to a certain extent, such as party lights for vehicles. With design abilities like this, some not so gifted players may want beautiful patterns but without the car, offering a new use for the marketplace, allowing us gifted players to put our well made patterns up for sale, letting players put their purchased patterns on their vehicles. And allowing players to save custom patterns like they would songs, themes, or symbols.

This feature could also include the ability to use the lights as traffic directors using key bindings.

Many players have used third party after effects to simulate what it would look like https://m.youtube.co...h?v=M76XUe6ZBpQ

This video simulates custom or atleast different patterns, but also includes features such as multiple sirens (wail, yelp, phaser), and a key bind set to switch between them or disable sirens in general so only lights are enabled as well as changing between different patterns in game, and the ability to disable certain lights such as the roof lights, or hideaway lights. But it also includes dynamic lighting, which most think to be a must have, while others think it could wait.

This should also allow us to import real life sirens, or make sirens like we would a song or theme to replace the default sirens.

Hopefully this feature is implemented to improve creativity and diversity between clans for enforcers.

RePost this in the Social District (General discussion). No one will see it here in the suggestions. 



#5
Stefanobut

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Holy crap this is probably one of the best ideas I've seen on the forums. There are so many possibilities and I would really really love for this to be added to the game. The only issue is that if it is added, they would probably put it on armas :(

 

 

 

G1/RP, devs, staff, whoever's in charge, please add this to the game and make it a free customization feature, and if you do add it at least make the light textures uncompressed so they look nice. So many times on maximum video settings the light textures for cars are low quality and blocky looking, especially on the new kits. I'm sure that uncompressing light textures for vehicles wouldn't be too much to ask in addition to the light customization.

If they were going to put it up on the Armas Marketplace, it would most likely be pre-designed light patterns, pre-designed lightbars (colors), and pre-designed sirens. Although this feature, if added to the game as an Armas Marketplace purchase, would bring GamersFirst tons of revenue because this feature is a gold mine for Enforcers, most would give negative feedback on their decision to make it a purchased feature, either influencing them to change it, or something else along those lines. Luckily, based on GamersFirst track history, most items on the Armas Marketplace are not key game features, such as editors, etc., they are items that can be directly used by the player, or used in editors, on vehicles, etc.




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