Jump to content

Photo

Server client Desync

- - - - -

  • Please log in to reply
5 replies to this topic

#1
Shini

Shini

    Ascended

  • Members
  • PipPipPipPip
  • 3883 posts
  • Joined 14-November 10

When you jump out of a car while its still moving and it pushes you, it desyncs you. To other players you're skidding and teleporting

Been here since 2015 - https://youtu.be/i1vxLCoPE88?t=51s

 

Fix it, it's embarrassing, 100% reproduction rate. Get it together Reloaded Productions.


Edited by Shini, 15 January 2017 - 07:06 AM.

DOsaP8z.png?1
Patriot | Obeya | Joker
gU5R8sY.pnguAHmOP2.pngJHRWB5q.png


#2
proxie

proxie

    Ascended

  • Members
  • PipPipPipPip
  • 2872 posts
  • Joined 13-February 11

 

Dunno man, i think its working fine...

 


Criminal: Amie
EU2 - Patriot



Enforcer: Yatai
EU1 - Obeya

#3
P0rkup1mP

P0rkup1mP

    Grunt

  • Members
  • PipPip
  • 78 posts
  • Joined 21-June 15

I've seen a few posts like this. I can't confirm it still existing, but if it does It might only be fixed after the EU  :badcomputer:

 

The server knows the player's location, the client displays it incorrectly. From Shini's video it looks like it was failing to keep up with the server, possibly due to an animation issue offsetting the player's visible location, but smoothing a kind of location transition to catch up with it. Maybe the 1-frame thread lag causes this?

 

EDIT: If you can hit them in their "incorrect" position then the server is at fault for the incorrect location, despite being pushed by the car, being illogical... Nonetheless it might be something very odd server-side.


Edited by P0rkup1mP, 15 January 2017 - 11:39 AM.

The only hacker-free game is one that does not exist.


#4
MrHappyPenguin

MrHappyPenguin

    Elite

  • Members
  • PipPipPip
  • 1347 posts
  • Joined 14-August 15

Your character's position gets linked to the vehicle's door. Using muffler or brick you can glitch yourself a good 100M away.


Jericho : ELDrillPresso | MrFappyPenguin | MrsHappyPenguin | RickRitalin                              CPU: Xeon X5690 4.75GHz; RAM: 24GB DDR3-1900 9-9-9-24; GPU: GTX 970
AbbyAdderall | Bubblenut | MasticationMan | MrHappyPenguin | Diverted                         SSDs: V300 120GB (OS), MX200 500GB (Games); Sound: Sennheiser HD598

Innova : somethingchewy | somethingcrispy   Citadel : DCarp | DCarpel                              Mouse: Logitech G400; Keyboard: IBM Model M; MIC: AudioTechnica AT2020


#5
Shini

Shini

    Ascended

  • Members
  • PipPipPipPip
  • 3883 posts
  • Joined 14-November 10

Anyone from QA logged this one yet? Is this going to carry over with the engine update?


Edited by Shini, 20 January 2017 - 05:43 AM.

DOsaP8z.png?1
Patriot | Obeya | Joker
gU5R8sY.pnguAHmOP2.pngJHRWB5q.png


#6
MrHappyPenguin

MrHappyPenguin

    Elite

  • Members
  • PipPipPip
  • 1347 posts
  • Joined 14-August 15

Anyone from QA logged this one yet? Is this going to carry over with the engine update?

 

There is no QA. They were all in the UK team, who they laid off and then proceeded to charge the playerbase to do the same testing.


Edited by MrHappyPenguin, 20 January 2017 - 02:33 PM.

Jericho : ELDrillPresso | MrFappyPenguin | MrsHappyPenguin | RickRitalin                              CPU: Xeon X5690 4.75GHz; RAM: 24GB DDR3-1900 9-9-9-24; GPU: GTX 970
AbbyAdderall | Bubblenut | MasticationMan | MrHappyPenguin | Diverted                         SSDs: V300 120GB (OS), MX200 500GB (Games); Sound: Sennheiser HD598

Innova : somethingchewy | somethingcrispy   Citadel : DCarp | DCarpel                              Mouse: Logitech G400; Keyboard: IBM Model M; MIC: AudioTechnica AT2020



0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users