Mods for a ntec
#1
Posted 09 February 2012 - 06:24 PM
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#2
Posted 09 February 2012 - 06:58 PM
Faster Reload would be good

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#4
Posted 09 February 2012 - 08:53 PM
#7
Posted 10 February 2012 - 02:29 AM
#8
Posted 10 February 2012 - 02:33 AM
This post has been edited by Starman: 10 February 2012 - 02:30 AM
#9
Posted 10 February 2012 - 01:10 PM

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#10
Posted 10 February 2012 - 02:46 PM
iJeNks, on 09 February 2012 - 07:24 PM, said:
Noahtehdude, on 10 February 2012 - 02:19 AM, said:
3ps3, HB2 & HS3.
Starman, on 10 February 2012 - 02:29 AM, said:
Slight Remorse, on 10 February 2012 - 01:10 PM, said:
I've already tried the N-tec with HS2, and it already works wonders. I'll probably try it with CJ / HB and decide on which is better.
Is there a major difference between HS2 and HS3, or between tier 2 and tier 3 mods in general?
And then i'll check out if I'll put MP or 3PS on when I unlock the 3 slot N-tec.
Thanks for all the replies so far!
Message Me (LtSpike),Pestilience, or Weediiboy, or send us an email at uppercuttinc@hotmail.com!
We do have our own ventrilo server (It's not a requirement though.)
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#11
Posted 10 February 2012 - 04:00 PM
LtSpike, on 10 February 2012 - 02:46 PM, said:
Difference for Heavy Barrel is that with Heavy Barrel 2 it still takes 6 shots to kill. With Heavy Barrel 3 it takes 7.

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#13
Posted 10 February 2012 - 07:50 PM
Viffer, on 10 February 2012 - 06:05 PM, said:
I'll try it out, but won't CJ cause more bloom?
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#14
Posted 10 February 2012 - 07:50 PM
Viffer, on 10 February 2012 - 06:05 PM, said:
I can imagine the QQ xD
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#15
Posted 10 February 2012 - 08:51 PM
#16
Posted 11 February 2012 - 02:11 AM
Simplexity, on 10 February 2012 - 08:51 PM, said:
Whatever you guys do just dont spray that N-TEC, unless in CQC. Whit HS3/CJ3 you can burst 3 shots at a time with great accuracy or just tap, whilst with MP3/CJ3 you are more focusing on versatility and you are a bit better going in close quarters.
N-TEC only has a 50m effective range and without modding any range mod you still have a great marksman-mode. Due to the relative low effective range there is no actual reason to use HS3 because then you might aswell use an Obeya, OBIR, HVR etc. Putting Reflex Sight on N-TEC is a straight drawback since it barely helps in close quarters and at the same time it makes you worthless in marksman-mode.
#17
Posted 11 February 2012 - 05:17 AM
Since the damage drop starts at 50m, putting HB2 on an ntec works well up to 50m since you can add 1-2 more bullets to each burst. But after that, because you've lowered the damage of each shot, the amount of bullets it takes to kill after 50m increases rapidly. Making it even more useless vs pretty much any other gun.
CJ3 does increase the bloom, but on the n-tec, the crosshair resets very fast so you can still tap-shoot as if it was a normal n-tec at the longer ranges. But since you have the ability to shoot much faster than a normal n-tec, the cj3 will help you a great deal in the close quarter fights where movement is key and you notice that you survive a lot more often vs the smgs and shotguns.
MP3 makes the reload speed a vital part for almost any combat situation. The magsize is still big enough to kill a few players and spray like a madman if need be. The really great thing about this mod is that very often you'll suppress someone behind an object or car, but when you're in need of a reload the enemy will take his chance because most likely he'll get to you (or safety) before you've reloaded and is ready to shoot again. With MP3 you'll more or less always catch them off-guard in the open where they have no cover. It's also very beginner friendly since there's a lot of room for missing shots because of the amount of bullets it has even with the magpull.
3PS3, well there's no downsides about it. And no other mod would be worth using as the third one, at the current state of game, in my opinion.
IR3 on n-tec.. Well 57m before the damage starts to drop ain't necessarily bad. However, since it's another red mod. I'd still prefer using CJ3. There's no real noticeable downsides to using this mod though. So if HB2 or CJ3 doesn't work for you, try IR3.
Obviously these aren't every benefit and downside of the different "valid" mods for the n-tec. But it's enough for me to choose what I need
This post has been edited by Starman: 11 February 2012 - 05:25 AM
#18
Posted 11 February 2012 - 05:56 AM
#19
Posted 11 February 2012 - 01:14 PM
Starman, on 11 February 2012 - 05:17 AM, said:
Since the damage drop starts at 50m, putting HB2 on an ntec works well up to 50m since you can add 1-2 more bullets to each burst. But after that, because you've lowered the damage of each shot, the amount of bullets it takes to kill after 50m increases rapidly. Making it even more useless vs pretty much any other gun.
CJ3 does increase the bloom, but on the n-tec, the crosshair resets very fast so you can still tap-shoot as if it was a normal n-tec at the longer ranges. But since you have the ability to shoot much faster than a normal n-tec, the cj3 will help you a great deal in the close quarter fights where movement is key and you notice that you survive a lot more often vs the smgs and shotguns.
MP3 makes the reload speed a vital part for almost any combat situation. The magsize is still big enough to kill a few players and spray like a madman if need be. The really great thing about this mod is that very often you'll suppress someone behind an object or car, but when you're in need of a reload the enemy will take his chance because most likely he'll get to you (or safety) before you've reloaded and is ready to shoot again. With MP3 you'll more or less always catch them off-guard in the open where they have no cover. It's also very beginner friendly since there's a lot of room for missing shots because of the amount of bullets it has even with the magpull.
3PS3, well there's no downsides about it. And no other mod would be worth using as the third one, at the current state of game, in my opinion.
IR3 on n-tec.. Well 57m before the damage starts to drop ain't necessarily bad. However, since it's another red mod. I'd still prefer using CJ3. There's no real noticeable downsides to using this mod though. So if HB2 or CJ3 doesn't work for you, try IR3.
Obviously these aren't every benefit and downside of the different "valid" mods for the n-tec. But it's enough for me to choose what I need
Nice and informative. Thanks!
Message Me (LtSpike),Pestilience, or Weediiboy, or send us an email at uppercuttinc@hotmail.com!
We do have our own ventrilo server (It's not a requirement though.)
Check out my blog, [blank]'s universe!
#20
Posted 11 February 2012 - 01:18 PM
Dao, on 11 February 2012 - 05:56 AM, said:
Is it a 7% increase out of a 100% MAX? or is it 7% of its current rate of fire?
Message Me (LtSpike),Pestilience, or Weediiboy, or send us an email at uppercuttinc@hotmail.com!
We do have our own ventrilo server (It's not a requirement though.)
Check out my blog, [blank]'s universe!












