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Exporting APB Models


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#641
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old wild west grews a bit ^_^ now i can paint the wood-style surface XD

@girl trish.

is not hard find us XD

#642
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so i attempted to use this and now my account is perma banned :C i had been playing 5 years prior and all thats gone. Just a warning to all of you guys in here

#643
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View PostWeeGeeXbanned, on 14 January 2014 - 11:17 AM, said:

so i attempted to use this and now my account is perma banned :C i had been playing 5 years prior and all thats gone. Just a warning to all of you guys in here
My account is still fine.

#644
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View PostWeeGeeXbanned, on 14 January 2014 - 11:17 AM, said:

so i attempted to use this and now my account is perma banned :C i had been playing 5 years prior and all thats gone. Just a warning to all of you guys in here

2 post and one is a real idiot reading.
next time try instead to turn off your autoaim, maybe they will not ban you.


#645
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View PostQueen of love, on 13 January 2014 - 01:59 PM, said:

@girl trish.

is not hard find us XD

^^ will try :computerbrain:
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#646
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Random WIP render.

Posted Image

Edited by PettZon, 16 January 2014 - 03:26 PM.


#647
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View PostPettZon, on 16 January 2014 - 03:26 PM, said:

Random WIP render.

Posted Image
That's.... amazing.

#648
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View PostPettZon, on 16 January 2014 - 03:26 PM, said:

Random WIP render.
-image-

very good job.

#649
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View PostPettZon, on 16 January 2014 - 03:26 PM, said:

Random WIP render.

Posted Image
lol, "random"
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#650
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View PostPettZon, on 16 January 2014 - 03:26 PM, said:

Random WIP render.

Posted Image

Well mommy... and was that all done by yourself or you just used ...

#651
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View PostWeeGeeXbanned, on 14 January 2014 - 11:17 AM, said:

so i attempted to use this and now my account is perma banned :C i had been playing 5 years prior and all thats gone. Just a warning to all of you guys in here

Quote

Hi

I am willing to export my characters out of APB from certain Technics that i've been looking at in a certain thread and i would like to know if it's being legal to be making use of these Technics.


If it ain't being used for any commercial use or monetarism's use.

Is there any '' program(s) '' that could perform a check to ensure myself that Punkbuster won't detect as if it was a sin.

My reasons for exporting my characters are purely just to train myself upon a mesh already being build to perform animations of any sort.

Animating ; Rigging ; Rendering,etc.




So by this letter i would like to have your agreements to perform these Technics because i don't wanna base myself upon rumors i wanna base myself upon true fact made by the direct persons that my question may concern.

The thread in question : [LINK]

[ APB Reloaded > International APB Forums > English APB Reloaded Forums > Creations > Exporting APB Models Experimenting, playing around and modifying by the member of the forums Niuva.net ]

The Technic in question
Spoiler



Could anyone be able to imply a yes or no in the thread if it is legal or not to ensure that i ain't the only one being informed?

Greatly appreciated for your time :notworthy:

Have a wonderful new year! :partyfest:





Tiggs, on 08 January 2014 - 07:11 PM, said:

Hello Madonna,

I believe you also emailed support regarding this. This is against our Terms of Service and not allowed.

Sorry for breaking into like that like a partypooper but i had to warn you all.

If you ever attempt it don't be surprised if you would be getting ban.

#652
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@Madonnna

there is a grey zone.

i have the models too when i download the game.
i use it for play inside the game engine, cause i use both (the models and the game-engine).
in our case i use only the models that i have yet.
i don''t use it for ruin the game or the company business, only just for personal fun.
they could ban me , but if they look my little not-Pro jobs they could recognize that is a free popularity increasing of APBR without any cost for the company.
many player just come back to play for have an Jenz's wallpaper or for see new composition of my poses.
is free advertising for company.
there is no difference between a photoshopped screenshot and a rigged model.

if i don't stub at back the respect to professional jobs of develepers they will let me play with Blender too.
is a balance between ladies and gentleman.
there are the rules, but also the exceptions, and the common sense.

if i pick off a spare of my car for a free personal use, i don't think the car's company will size my car from my garage.

maybe i'm wrong , but i trust in respect between good people.

#653
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Posted Image

I still have one of my old model rips :o I need to finish rigging her and all that but this time not make it look terrible like my first video on page 1 of this thread. xD

Posted Image
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#654
PettZon

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Finished this one yesterday. :)

Posted Image

#655
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@pettzon

sweet ^_^


@blizzie

never give up XD ask to jenz for some tips for hair, is our coiffeur with his texture's skills XD

#656
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View PostPettZon, on 19 January 2014 - 02:10 AM, said:

Finished this one yesterday. :)

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PettZon, you should do massive group picture in there.

#657
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The process of un-farging the texture maps has begun.

First step is to split the main texture into multiple 2x2 textures.
Second step is to scale the UVW Maps and move them so that they match the new textures
Third step is to spend hours cleaning the images and making everything look crisp and perfect :)

The skateboard backpack was freaking squished into a 128x128 square... the same size at the nose ring and ear loops!?:doh2:

Posted Image
[Colby - Blizzie / TehBlizzy] - [Joker - Blizzie / BIizzie]
[MY STEAM PROFILE] - [MY TWITCH.TV PAGE] - [PM ME FOR CROSSHAIR SHADERS]


#658
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Posted Image

Prepare your ride ^o^ dress your cowboy hat ^o^ Old West District is near to realize! Is there some nice cowboy ? (^.^) <3

note: cause i really hard to master the texture&physics in Blender Game Engine , maybe this will not be playable for a Loooooong time... but at least we can do a little group's photo XD (there will be a pose while riding horse for the first 4 that will PM XD)

#659
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Awww yiss. I still need to do the straps and the metal and the other side of the board, but damn that looks sexy compared to what it originally was :P


-Update -
Posted Image
:33

Edited by Blizzie, 19 January 2014 - 10:06 PM.

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#660
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@blizzie

very good conversion ^_^

#661
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View PostPettZon, on 19 January 2014 - 02:10 AM, said:

Finished this one yesterday. :)

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pets confirmed!!
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#662
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:3 so uh I have a butt ton of files from ripping and uhm well...I am TRYING to figure out how to blender but even with like 3 weeks of studying it and stuffs I still cant get a model textured let alone rigged :C so I was wondering if anyone who knows how to do it would be willing to texture and rig a few different versions of my character for me. I am willing to pay money via Paypal or gift you a game on steam :3 and if it wouldn't be to much maybe a few guns for a bit more? the models I want would be 2 of her dif outfits and 1 I got of her nude using that bug so I can eventually put other cloths on her at some point and then the guns is act 44 last stand and the DMR and maybe the Tommy gun .w. please?

Edited by TrixieLulamoon, 20 January 2014 - 02:39 AM.

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#663
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View PostTrixieLulamoon, on 20 January 2014 - 02:38 AM, said:

:3 so uh I have a butt ton of files from ripping and uhm well...I am TRYING to figure out how to blender but even with like 3 weeks of studying it and stuffs I still cant get a model textured let alone rigged :C so I was wondering if anyone who knows how to do it would be willing to texture and rig a few different versions of my character for me. I am willing to pay money via Paypal or gift you a game on steam :3 and if it wouldn't be to much maybe a few guns for a bit more? the models I want would be 2 of her dif outfits and 1 I got of her nude using that bug so I can eventually put other cloths on her at some point and then the guns is act 44 last stand and the DMR and maybe the Tommy gun .w. please?
I've made a tutorial for Ripping and Rigging for Blender video

Check it out and it might just help.

#664
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View PostTrixieLulamoon, on 20 January 2014 - 02:38 AM, said:

:3 so uh I have a butt ton of files from ripping and uhm well...I am TRYING to figure out how to blender but even with like 3 weeks of studying it and stuffs I still cant get a model textured let alone rigged :C so I was wondering if anyone who knows how to do it would be willing to texture and rig a few different versions of my character for me. I am willing to pay money via Paypal or gift you a game on steam :3 and if it wouldn't be to much maybe a few guns for a bit more? the models I want would be 2 of her dif outfits and 1 I got of her nude using that bug so I can eventually put other cloths on her at some point and then the guns is act 44 last stand and the DMR and maybe the Tommy gun .w. please?

is the apbR player base the richest of planet? (however, is real bannable trade money for this, and with a criss-cross check between accounts is really easy discover who abuses of this little free fan-art corner)

inb4: Study Blender before of touch the mesh! ^-^

Edited by Queen of love, 20 January 2014 - 07:41 AM.


#665
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View PostJenz/Amaka, on 06 January 2014 - 11:59 AM, said:

Decided make hair look like in-game
Posted Image


I use these settings for the Orange colored texture.
Posted Image

Any good?


Updated tutorial video.
It has more Blender 2.6- and more spelling mistakes

the diffuseMap got simply the set "diffuse" at 1.000 ?

#666
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View PostQueen of love, on 20 January 2014 - 07:40 AM, said:

is the apbR player base the richest of planet? (however, is real bannable trade money for this, and with a criss-cross check between accounts is really easy discover who abuses of this little free fan-art corner)

inb4: Study Blender before of touch the mesh! ^-^


D: well I wouldn't give account infos I would give the ripped files and hope they can rig them but I dont wana get banned :C
Posted Image

#667
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View PostTrixieLulamoon, on 20 January 2014 - 01:24 PM, said:

D: well I wouldn't give account infos I would give the ripped files and hope they can rig them but I dont wana get banned :C

is not hard to learn......did you seen the video?

#668
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View PostQueen of love, on 20 January 2014 - 02:02 PM, said:

is not hard to learn......did you seen the video?

I have been trying for 5 days now on my own a total of about 70 hours...i have been losing sleep and I just cant :c i have more experience animating and building sets with small moving parts but not the whole detailed character and skeleton rigging :C this is why games have (normally) 10-15 developers sadly APB only has 2
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#669
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View PostJenz/Amaka, on 19 January 2014 - 06:45 AM, said:

PettZon, you should do massive group picture in there.

Sounds like a lot of effort. :o

#670
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View PostPettZon, on 20 January 2014 - 10:32 PM, said:

Sounds like a lot of effort. :o
Aw, what about sharing that wonderful map once it's finished?

View PostQueen of love, on 20 January 2014 - 09:34 AM, said:

the diffuseMap got simply the set "diffuse" at 1.000 ?
Yes and it also has Normal 1.0 and RGB Intensity to 100% Black.

I'm doing a different method now, though. I use Photoshop to color the hair.

Edited by Jenz/Amaka, 21 January 2014 - 03:19 AM.


#671
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i use the color mapping inside the texture manu, is not perfect, but something could be easy changed XD

#672
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eyelash mapped XD now it work (U_u) ty Blizzie for ispiration

select mesh----> edit Mode---->UV unwrap in other windows---> select in the menu one of your texture---> G,R,S the vertex over the texture--> f12---> look!!

Posted Image

maybe there is something to fix too (O_o)'' but is ok!

#673
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Uhm. I'm pretty sure Eyelashes UV map should be something like this...
Posted Image
All I did was resizing it in the UV Map.

Result
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Without Eyelashes
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#674
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when i unwrapped the maps were deformed, ty for the hint should be easy remap them as squares ^__^

#675
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fixed ^^ ty Jenz !

#676
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servers down, playgame destroyed by ddosers, at least i saved my precious creations....

#677
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request: some one could explain how to make a nice GLASS material?
my setting are too clean or too dirty. >_<''

...and the texture glass map finded is like a sudoku T_T how it works??

did some one makes something realistic? i tried also light of every type but seems that the material play against me.

Quote

edit: solved, thats good for car's windows glass

Material
Alpha: 0.1
Color: White (hex code: FFFFFF)

Shaders
Reflectivity: 0.2
Specularity: 1.5
Hardness: 511
Translucency: 0.5
Ambient: 0.5
Emit: 0

Mirror Trasp
Ray Mirror: enabled
Ray Mirror: 0.2
Ray Transparency: enabled
IOR (angular index of refraction): 1.37

Edited by Queen of love, 24 January 2014 - 06:36 AM.


#678
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you can try using blender cycles instead of blender internal to make things more realistic.

#679
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View PostLilacToaster, on 24 January 2014 - 10:14 AM, said:

you can try using blender cycles instead of blender internal to make things more realistic.
Now if only there are proper tutorials for applying textures to objects. I still can't figure out how to add Diffuse, Normal, Specs at the same time.

#680
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here is an example. ummmm this setup isnt the best but it works lol. I'll redo it when i have time.

Edit: This setup is for the hair. if you can do hair then im sure you can do the body texture too.

Posted Image

Edited by LilacToaster, 24 January 2014 - 10:45 AM.




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