EUKO Question and Answers
#1
Posted 11 October 2011 - 11:46 AM
So, all of you are likely well aware of the existence of a new version of Knight Online set across the pond called EUKO (European Knight Online). Naturally there have been a lot of questions and way too many conspiracy theories for my tastes, most of which I've been unable to address since I've been woefully lacking in information on the matter. However, I finally got official word passed down on the matter, so better late than never.
This thread is for y'all to pose your questions about this whole issue. Think of it like a very narrow version of my Ask A GM thread. However, this thread will only be open so long as it serves its use to the community and I'll likely close it (but leave it available to be read by the public) once we cover all the relevant questions.
To start off with, I'll address some of the obvious questions first.
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1) I thought USKO serviced the European region. What's changed?
USKO only holds the licensing rights to the USA and Turkey. All other regions not specifically blocked are able to access the game as much as they like until the developer says otherwise. This happened once before when we had to block access to Asian IP regions when the developers decided they wanted to open a version of KOL specific for that audience, and has now happened again with the European IP region upon EUKO's release. The developers are the ones who decide all distribution rights and we (GamersFirst) have no say in that regard.
2) Are USKO and EUKO the same thing?
No, they are not. The two are essentially different games and it seems EUKO's current game model is based on KOKO's version. USKO and EUKO are very different creatures.
3) Can I use my USKO account/characters/items in EUKO?
Nope. All USKO and GamersFirst accounts/characters/items/etc. are localized to USKO alone. Similarly, you can't bring EUKO accounts/characters/items over to USKO either. They're two completely different game servers and services.
4) What's the connection between GamersFirst and eNTiTy?
Aside from the fact that we're both publishing companies hired by Mgame? None whatsoever.
#2
Posted 11 October 2011 - 11:53 AM
true that south america is free to use both usko and euko?
#3
Posted 11 October 2011 - 11:59 AM
true that current european players can keep logging usko but account creation from europe is no longer possible?
GamersFirst does not block regional account creation -- you can make an account no matter where you happen to live. However, all European IPs that are under license with EUKO will be blocked from accessing USKO. For instance, European players could continue to play other G1 titles without any issue. If they used something like a proxy, they could also continue to play USKO with their account, but we don't endorse the use of such things.
true that south america is free to use both usko and euko?
South America ise not relevant to this matter and its current state is not being changed at all.
#4
Posted 11 October 2011 - 12:02 PM
How is it going to effect USKO and it's future? (especially C-West)
If they just started and have the most updated version of the game why can't you have it to?
#5
Posted 11 October 2011 - 12:03 PM
#6
Posted 11 October 2011 - 12:16 PM
Well the community guy of EUKO says you and them have some connection.
I'd like to see a link or a quote on that, please.
Will there be a block to the European ppl like with the Asians or we will still be able to play?
Sort of.
European players who have an account registered with USKO prior to the release of EUKO will be able to continue playing USKO. However, any accounts registered to a blocked IP region after EUKO is fully released will not be allowed to access USKO.
How is it going to effect USKO and it's future? (especially C-West)
That's very hard to say and is a topic open to a large range of discussion... perhaps a bit too large for this particular thread, which I'd like to keep focused. I've already addressed this sort of hypothetical query elsewhere in the threads, which I'm sure you can dig up with little effort.
If they just started and have the most updated version of the game why can't you have it to?
That is a very good question! It's also one I've been asking myself through gritted teeth all morning. The developers are the ones who decide which game version gets what content. As to why USKO is so far behind by comparison? Apparently they just haven't felt like giving us the update yet.
@GourTrom
Since I live in North America, can I make a EUKO account and actually have two seperate, one KOworld and one EUKO account?
Can you honestly think of any reason why you wouldn't be able to make a unique account each for two completely different games published by completely different companies?
#7
Posted 11 October 2011 - 12:24 PM
Quote
Since I live in North America, can I make a EUKO account and actually have two seperate, one KOworld and one EUKO account?
Can you honestly think of any reason why you wouldn't be able to make a unique account each for two completely different games published by completely different companies?
yes, I can... The question was posed because from my understanding, US ip's are blocked and the only way to log in and play EUKO would be by way of a VPN. If my understanding is incorrect, then I would be able to log in and check. Thanks! I will try and log in and let you know.
#8
Posted 11 October 2011 - 12:28 PM
The question was posed because from my understanding, US ip's are blocked and the only way to log in and play EUKO would be by way of a VPN. If my understanding is incorrect, then I would be able to log in and check. Thanks! I will try and log in and let you know.
When it comes to making an account with eNTiTy, I don't believe there's any region block. However, I cannot be positive as I have not tried it out myself. As for accessing the game itself, you'd need a proxy or VPN for that. Again, untested by myself, however. I'm going on the word from the Mods who have tested it already.
#9
Posted 11 October 2011 - 12:34 PM
Are you saying that all accounts created and played from Europe before EUKO is fully released will continue to be able to access KOWorld after EUKO is fully released, or are you saying that we only have a few more weeks of access left and then we will be blocked.
And further that all subsequent KOWorld accounts created from Europe after EUKO is fully released will be blocked.
#10
Posted 11 October 2011 - 12:34 PM
#11
Posted 11 October 2011 - 12:42 PM
Sorry athenrye but this is not clear to me.
Are you saying that all accounts created and played from Europe before EUKO is fully released will continue to be able to access KOWorld after EUKO is fully released, or are you saying that we only have a few more weeks of access left and then we will be blocked.
And further that all subsequent KOWorld accounts created from Europe after EUKO is fully released will be blocked.
The former. All accounts coming from a European IP region that were made before the full release of EUKO will still be able to access USKO. All accounts created/registered after the full release of EUKO will not be able to access USKO.
@PutItinSlowlyPlz
Why should we stay with with USKO when we can play a newer maybe even a better KO hosted by a company whose main focus is EUKO?
That is entirely your own decision.
I'm certainly not here to sell anyone a product. In the past I've openly encouraged players not to spend money on USKO if they weren't satisfied with the experience, or try out other games that would be more suited to their style and interests. I take the idea of 'Gamers First' rather seriously. If you all find that eNTiTy and EUKO are a superior service/product, then by all means, go have fun.
#12
Posted 11 October 2011 - 03:11 PM
Athenrye, on Oct 11 2011, 08:13 PM, said:
Well the community guy of EUKO says you and them have some connection.
I'd like to see a link or a quote on that, please.
Will there be a block to the European ppl like with the Asians or we will still be able to play?
Sort of.
European players who have an account registered with USKO prior to the release of EUKO will be able to continue playing USKO. However, any accounts registered to a blocked IP region after EUKO is fully released will not be allowed to access USKO.
How is it going to effect USKO and it's future? (especially C-West)
That's very hard to say and is a topic open to a large range of discussion... perhaps a bit too large for this particular thread, which I'd like to keep focused. I've already addressed this sort of hypothetical query elsewhere in the threads, which I'm sure you can dig up with little effort
I can't give ya a link coz it's from the forum that we-shall-not-speak-off... :/. But he said that you once worked together and that your offices are/were next to each other...
And I can't bother finding the answer to my question coz I'm usin my iPhone
http://www.nttgame.com/forums/showthread.p...wfull=1#post483
#13
Posted 11 October 2011 - 03:42 PM
2) So you are officially calling G1's version of KO USKO? Or will you consider it Knight Online WORLD.
If the former, will K2 consider changing names for various things like www.knightonlineWORLD.com to www.USknightonline.com
If the latter, will K2 consider legal pursuits on NTT game for using the name Knight Online World on their launcher?
"What is GamersFirst response to this EUKO? You said u are certainly mad about a new KO opening with a far more advanced version than USKO.
Is GamersFirst gonna fight to get that update too? Im sure your are expecting an uproar since we been waiting for the expansion for almost a year. What is GamersFirst new move?"
G1's new move??? Pass the buck and blame MGame for whatever it is they forgot/ignore/whatever.
This post has been edited by SoulCollector: 11 October 2011 - 03:44 PM
#14
Posted 11 October 2011 - 05:08 PM
PutItinSlowlyPlz, on Oct 11 2011, 04:01 PM, said:
Is GamersFirst gonna fight to get that update too? Im sure your are expecting an uproar since we been waiting for the expansion for almost a year. What is GamersFirst new move?
According to Mgame, game features/events will be the same between EUKO and USKO by the time of EUKO's launch.
#16
Posted 11 October 2011 - 05:15 PM
Zera, on Oct 11 2011, 06:07 PM, said:
There could be some slight differences between the EUKO and USKO in way of unique content (all of their games have some unique content by region). But all major function and events will be along the same lines. I wouldn't be surprised if we had some content slightly before they do.
#17
Posted 11 October 2011 - 09:20 PM
If so what can we expect as far as are character lvl and gear and so on?
Is there any thought for G1 to discontinue service of KoWorld if things get worse?
With all the problems with MGame and there lack to commit to the USKO version. Its just doesn't seem unfair to all of us on how they seem to not care about us at all. If something happens to the Turkey license I would think this game is done.
I have tried EUKO and it seems to be the same only laggy as hell. Not sure if its because the one server they have is to populated or because I have to piggy back off of some one else to play it.
#18
Posted 12 October 2011 - 06:12 AM
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@MakeYouSweat
(Referring to claimed connections between GamersFirst and eNTiTy)
http://www.nttgame.c...wfull=1#post483
When it comes to overall affiliations between the two companies, there's only one thing I know of for certain. Many of you have been tossing around the name 'Sean Lee', who is an Mgame employee who formerly worked with us as a liaison between G1 and Mgame in Korea. He stopped working with us a long time ago... it's been at least a year, if I'm remembering correctly. He is now involved with eNTiTy and EUKO. That's really the only connecting factor I can think of. Aside from that, there's absolutely no correlation to our differing businesses whatsoever to my awareness.
@SoulCollector
1) In your opinion does their building down the street look cooler than yours?
What building? Even eNTiTy themselves have stated that they're not based in California. Why is everyone still holding onto pointless conspiracy theories?
2) So you are officially calling G1's version of KO USKO? Or will you consider it Knight Online WORLD.
If the former, will K2 consider changing names for various things like www.knightonlineWORLD.com to www.USknightonline.com If the latter, will K2 consider legal pursuits on NTT game for using the name Knight Online World on their launcher?
There have been no discussions of changing our branding or labeling at all. Besides, I don't believe G1 actually has any legal rights over the name itself because the game and all its intellectual properties belong to the developers. You can't really sue for the rights to something you don't own.
@H3LTERSK3LTER
With the servers being in lack of players to begin with and now with this new EUKO, If more people do decide to leave will there be merging of the all the servers to repopulate them? If so what can we expect as far as are character lvl and gear and so on?
There has been some discussion with Mgame about the possibility of removing or merging servers based on their activity (or rather, a lack thereof), but at the moment it is still all out in the aether and nothing is concrete. There's nothing more to say on the matter.
Is there any thought for G1 to discontinue service of KoWorld if things get worse?
No, there are no plans to terminate our service contract with Mgame early.
I have tried EUKO and it seems to be the same only laggy as hell. Not sure if its because the one server they have is to populated or because I have to piggy back off of some one else to play it.
If you're using a proxy or VPN to access the game, then yes, there would be a reasonable amount of lag involved.
#19
Posted 12 October 2011 - 09:19 AM
#20
Posted 12 October 2011 - 09:42 AM
Is that EUKO safe to play? I mean there is no chance that there is any keylogger or any virus ?
The current beta form of EUKO, as published by eNTiTy, is an official product developed by Mgame. As such, it is safe to play so long as you only download the beta client (and its upcoming live release) from official resources provided through the official website. Mind you, I can't speak authoritatively on eNTiTy's security measures since they're a completely different company, but I would assume they're stable and not open to virus infection.





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