It seems like patch 1.7 broke the music importation feature. Since then, the majority of songs I have tried to bring in show up with no information other than the song duration. In addition, the game fails to identify any
tracks whatsoever. Manually requesting an identification always returns "0/x Songs Identified", even with songs I have had successfully identified on other computers (various AC/DC, Journey, Rolling Stones, Foreigner tracks, for example). There are also various quirks and inconsistencies that need to be fixed, such as successfully identified songs not broadcasting. Once you fix whatever you guys broke, I have a few suggestions
-How about a very clear tutorial on how to identify tracks manually (clicking on the cog and selecting suggestions) as well as indicating 'exactly' what each identification status entails (Green is good-to-go, Exclamation Point/Question Mark/Red means no one but you can hear your music). I can't tell you how many times I walk through the Galleria and I see someone has claimed the audio display point and yet I hear no music whatsoever.
-A complete list of all the songs in whatever database APB:R uses to identify tracks. This would save myself and others a LOT of trouble, believe me. This list should also include the ability to suggest additions to said database, which would be completed with a form with things like Artist, Year, Song Name, Album, etc. A staff person could then go out and research the submission to ensure that all the information matches a real song.
-A way to filter and sort songs by category, such as Name, Artist, Year, Album, etc.
-Add the option to set what the music player does when the player loads in. For example, I may want my music player to automatically select a random song from my favorites playlist.
-The ability to boost volume on a song-by-song basis. And the available boost should be substantial, some songs I import are difficult to hear in-district, even at maximum volume.
Edited by ZombieMoses, 04 June 2012 - 10:45 AM.