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Best Mods for a JG Shotgun?
Posted 01 July 2011 - 06:52 AM
Posted 01 July 2011 - 06:56 AM
But just how I use a shotgun I want to be fast in none MM and get as many kills per reload and switch fast to and from secondary.
This post has been edited by Iterator: 01 July 2011 - 06:59 AM
I was once Anderson and Kusanagi of LaRocha a GKING 4 Life, See you on the streets...
Posted 01 July 2011 - 07:00 AM
"I'm usin a grenade launcher, i don't need to be sober"
Posted 01 July 2011 - 07:02 AM
Silver = A Good Player
Gold = Hacker
Employees not tending to the diapers, food, and keeping out the pedophiles which lead to babies crying are what is hurting the Day Care business.
Posted 01 July 2011 - 07:11 AM
Posted 01 July 2011 - 07:37 AM
But how does RS III affect the shooty ? Less dispersion for the "central pellet" ? or tighter spread ? or anywhat ?
Improves accuracy whislt moving
Decreases the benfit of Marksmanship mode
Ergo:You zoom in less when right clicking which transfers over to "firing from the hip."
Posted 01 July 2011 - 08:12 AM
Reflex Sight has got nothing to do with spread, it's "accuracy whilst moving." It has no effect on the corsshair at all other than decreasing the "zoom-in" when in marksmanship mode, which, as stated, is decreased!
Posted 01 July 2011 - 08:29 AM
So it's a minor gain, but still a netgain.
Posted 01 July 2011 - 09:01 AM
Actually a very viable option on the JG.
I'd prefer Reflex Sight (or another Mod, just one) to actually narrow the spread of the JG, so you can recreate the Colby CSG (which should be possible in some way).
Cooling Jacket (I believe) does increase the spread and exclusively says so in the description. But no Mod works the other way round...