Help.
Mods for OBIR What would be the best?
#1
Posted 01 June 2011 - 01:11 PM
Help.
Enf:
Neonis - Joker
Crim:
Rozial - Joker
Sorley - Joker
Fiance of Sadira
#3
Posted 01 June 2011 - 01:34 PM
NAKURWIACZ, on Jun 1 2011, 09:28 PM, said:
Thanks for the help. >.>
I rock pretty well with it. Just started using it today and going to hit Marksman 5 soon and this is 97% OBIR kills. I used the SR15 for like one mission a week or so ago.
Edit: My list of used weapons will remain as: ALIG, OCA, N-HVR and OBIR. I just can't play well enough with the others.
This post has been edited by Neonis: 01 June 2011 - 01:36 PM
Enf:
Neonis - Joker
Crim:
Rozial - Joker
Sorley - Joker
Fiance of Sadira
#4
Posted 01 June 2011 - 02:47 PM
NAKURWIACZ, on Jun 1 2011, 09:28 PM, said:
Idiot.
You sould look into CJ, makes it leathal in CQC.

Criminal: Amie - 8bit
EU2 - Patriot
#5
Posted 01 June 2011 - 03:11 PM
Cooling Jacket would seem to be the best option to improve your TTK by reducing the time between bursts. Any OBIR user will intimate the details of the many failed encounters involving the almost dead opponent just begging for a final lovely burst. Mathematically, though, CJ makes such a minute difference that I doubt it's practicality.
The stock OBIR carrys 24 rounds. A full kill requires 3 bursts (9 rounds), meaning you can only get two full kills before reloading. Additional ammunition in the magazine (not clip, you uneducated blasphemers) can really improve your defensive capabilities. The cost though is making a slow reload.... painfully slower.
Conversely, a faster reload would be nice, and really won't affect your 2 full kill ability. As long as you don't miss. In more mobile situations I would prefer a faster reload to having a larger magazine. If you are spraying and praying with an OBIR you are doing it wrong.
Bandolier has always been kind of pointless, because most of the time you will either die and get fully reloaded, or there will be a lull in the fight and you can drop a field supply.
Three Point Sling has an obvious benefit for the OBIR, especially when you secondary the MURDERDEATHKILL NFA9 for CQC emergencies.
I would be interested to see how an OBIR could be improved in close and medium range by using reflex sight 3. There has not been much discussion of how much an impact on long range performance this set up would have. I am a long ways from unlocking this to test.
#6
Posted 01 June 2011 - 03:14 PM
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IGN: DiZaRkY (Primary LTL Enforcer, Cop Rank 13)
#7
Posted 01 June 2011 - 03:48 PM
proxie, on Jun 1 2011, 10:44 PM, said:
You sould look into CJ, makes it leathal in CQC.
hektoror, on Jun 1 2011, 11:08 PM, said:
Cooling Jacket would seem to be the best option to improve your TTK by reducing the time between bursts. Any OBIR user will intimate the details of the many failed encounters involving the almost dead opponent just begging for a final lovely burst. Mathematically, though, CJ makes such a minute difference that I doubt it's practicality.
The stock OBIR carrys 24 rounds. A full kill requires 3 bursts (9 rounds), meaning you can only get two full kills before reloading. Additional ammunition in the magazine (not clip, you uneducated blasphemers) can really improve your defensive capabilities. The cost though is making a slow reload.... painfully slower.
Conversely, a faster reload would be nice, and really won't affect your 2 full kill ability. As long as you don't miss. In more mobile situations I would prefer a faster reload to having a larger magazine. If you are spraying and praying with an OBIR you are doing it wrong.
Bandolier has always been kind of pointless, because most of the time you will either die and get fully reloaded, or there will be a lull in the fight and you can drop a field supply.
Three Point Sling has an obvious benefit for the OBIR, especially when you secondary the MURDERDEATHKILL NFA9 for CQC emergencies.
I would be interested to see how an OBIR could be improved in close and medium range by using reflex sight 3. There has not been much discussion of how much an impact on long range performance this set up would have. I am a long ways from unlocking this to test.
Thanks for the help, both of you. =D
Enf:
Neonis - Joker
Crim:
Rozial - Joker
Sorley - Joker
Fiance of Sadira
#8
Posted 02 June 2011 - 12:06 AM
Colby
"out from creation's core..."
#9
Posted 02 June 2011 - 12:08 AM
NailbombAPB, on Jun 2 2011, 08:03 AM, said:
Which is what I wrote earlier, ninja'd!
Even if it did, it would hardly be anywhere near good in CQB. It has a 1,1-1,2s TTK to like 80 meters or something. Even CJ3 wouldn't bump that low enough to be able to match stock N-Tecs 0,71s or STARs 0,75s TTK.
And when we think about the gains of CJ on an OBIR. The three shots come out faster. Gain: Close to none, they come out so fast already. Loss: More bloom - more shots missed.
This post has been edited by Coreldan: 02 June 2011 - 12:09 AM

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#10
Posted 02 June 2011 - 12:13 AM
Coreldan, on Jun 2 2011, 09:05 AM, said:
haha it reminded me is all
but yes, ninja'd
Rifling is and always has been my option of choice for my 2 slot OBIR when I unlock it, the OBIR is deadly right up until that 90-100m threshold at which point it's damage seems to drop sharply. Last night roof camping (lawl) it took about 5 or 6 bursts to down an HVR user who was sitting just at the 100-103m range, could still hit him (even out of view and just watching for the red crosshair) but yeah it took a lot of bursts.
This post has been edited by NailbombAPB: 02 June 2011 - 12:14 AM
Colby
"out from creation's core..."
#11
Posted 02 June 2011 - 05:14 AM
As nailbomb stated, rifling is the best mod to put on an obir, imo. If you're shooting at someone really far away, the damage the obir deals out is less than usual. With rifling, the damage is the same as if they were ~5m in front of you. I'm working towards rifling 3 (or hoping it gets put up on the marketplace) and I'm about to unlock the 2-slot obir. Rifling is a must for me, now I'm just trying to find out what the second mod should be.
I'm leaning towards magazine pull, but there have been times when I take an opponent out with the last three rounds, right before they get behind cover. Extended mag would probably be better, giving you one or two more bursts. But the obir does reload pretty slow, and I'm not sure how much slower it would get. hektoror hit the nail on the head with bandolier; you'll have time to do the field supply. Heavy barrel reduced the damage, and I can compensate for the recoil pretty well, so that's off the list. Reflex sight might be nice, but I already have the PIG for cqc. Hunting sight doesn't help much if at all imo. I'm neutral on cooling jacket since I have no idea how it affects the obir, but it bursts fast enough as it is. Only thing left is 3-point sling which is always handy

#12
Posted 02 June 2011 - 10:10 AM
Wonder if anyone understands.
#13
Posted 02 June 2011 - 10:43 AM
Spudinske, on Jun 2 2011, 07:07 PM, said:
Wonder if anyone understands.
I get what you're saying but doesn't RS also reduce the benefit of zoom? So it would get your crosshairs to their best zoomed in state faster but that state wouldn't be as good.

Torrential - Enforcer - Joker || Torrent - Criminal - Joker
#14
Posted 02 June 2011 - 11:07 AM

w a r f a r e a c t i v i t i e s | s p e c i a l i s t p r o t e c t i o n i n c
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