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> Version 1315 Patch Notes, 12-7-09
Napalm
post Dec 7 2009, 06:31 PM
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We have successfully patched Parabellum to version 1315. During this time, we will verify the stability of this new version as well as allow new players to join in on the beta. Open beta will be announced soon, in the meantime, please help us by reporting any issues you encounter in the correct section of the forums.

This phase is meant primarily for our former closed beta testers as well as other interested players. Once this phase is complete, we will move into a larger and more public Open Beta where we will conduct stress testing and prepare for the formal launch of Parabellum!

To avoid any confusion: Parabellum is still in Closed Beta. However, we replaced the beta key system by an internal tool to control access to this closed community. So, there won't be any more visible restrictions in terms of beta keys, player approval is handled differently. Our goal is to check if everything is working as it should and then move on to the much-anticipated Open Beta soon after.

If you are having issues patching via GamersFirst LIVE! you can download the latest client directly here: http://setup.gamersfirst.com/installers/Pa..._2009_12_07.exe

ADDED FEATURES AND CHANGES FROM VERSION 1108 TO 1315:

1) Server – Improved server creation process.
2) Server – Fixes for different cases of timeout errors.
3) Anti Virus – The issue with game not starting with several AV application has been fixed.
4) Game Play – Authentication timeout issue has been fixed.
5) Campaign – Final Campaign Map has been updated.
6) Campaign – Bomb Timer added to view of campaign map.
7) Campaign – The final campaign items are now available.
  • Anti Aircraft Missile
  • Machine Gun Turret
  • C4
  • Defuse Kit
  • Laser Designator

8) Com Center – new features have been implemented;
  • Join Buddy
  • Chat (improved)
  • Add Buddy
  • New Icons

9) Maps – Various bug fixes across all levels.
10) Game – Loading times have been improved even further (between maps).
11) Game – Font has been tweaked.
12) Chat – Color and behavior changes (try pressing arrow-up in the in-game chat).
13) HUD Icons – All zone and device icons were updated with a new appearance.
14) Equipment Points – The system now works as designed.

BUG FIXES (1108 TO 1315):

  1. Com Center - Add Buddies search window appears truncated in the Com Center.
  2. In-Game - Incorrect graphics observed when the player shoots on the Flower Pot.
  3. In-Game - Incorrect sound produced when user fires on the books placed in the map.
  4. In-Game - Com Center Notification being displayed randomly.
  5. Computer is completely locked up after 12 hours of running idle after server creation
  6. In-Game - Spectator doesn't switch to team member when changing teams.
  7. Statistics - The number of hours appears truncated in the Game Modes statistics section
  8. Character - Color mismatch for PB5 when compared to the inventory and the weapon equipped in the characters hands.
  9. Server List - "Max players" number is truncated when a room of more than 9 is created.
  10. Game Client – Game will lock up if you select a Banned Character and click on Enter Game.
  11. Weapon Mods - The icon “ i “ overlaps with the item name for Warhawk High Capacity Magazine/Warhawk High Damage Magazine …‏
  12. Weapon Mods - The accuracy, range and damage indicators overflows into the adjacent window when DSR 30 is equipped with two mods.
  13. Weapon - The gun magazine of FA-SAM clips through the characters hand when equipped in the Weapons section.
  14. Weapon Mods - The DSR - 30 gun image gets truncated when equipped with the long range barrel and a silencer.
  15. Weapon Mods - The Heavy stock item for M8A3 does not display the item in the Max Amount of mods section.
  16. Weapon Mods - Players are unable to replace the mod heavy stock with any other weapon Mods.
  17. Bullet marks are not displayed on the banner in the Alleys map.
  18. Supply Depot - A graphical glitch is seen when trying to equip any arm armor on a female character.


KNOWN ISSUES IN VERSION 1315:

Crash - Game is crashing when selecting achievements randomly
Observed: When selecting achievements randomly, the game crashes eventually.

Weapon Menu - 'Primary Weapon' disappears when removing 'Secondary Weapon'
Observed: 'Primary Weapon' disappears when removing 'Secondary Weapon'. After you select another Menu the 'Primary Weapon' reappears.

Supply Depot - Slot Extensions are all counted to 'Character Item Slots'
Observed: Slot Extensions are all counted to 'Character Item Slots'. So it happens that you have 160 'Character Item Slots', only 8 'Weapon Slots' and only 50 'Weapon Mod Slots'.

Campaign - Final Map - Defusing animation is wrong at 3rd person
Observed: Defusing animation is wrong at 3rd person.

Pier - Level of details is wrong on ground object (metal slab)
Observed: Level of details is wrong on some objects. The details are shown only when you are very near the object.

Repair System - Player Progression Screen - no indication of broken weapon
Observed: When the weapon of the player has reached condition of 0 CP the broken weapon icon is not shown in the 'Player Progression Screen'.

Campaign - There's no turret shown up at the carrier for spectator
Observed: Player can't see turret at the carrier after he gets killed.

Achievements - CTF get 'Unscathed' Achievement after get killed by C4
Observed: If a CTF player places C4 and stays until the C4 explodes he gets the 'Unscathed' Achievement although he's dead.

Boosters – Boosters are not working properly
Detail: Some, if not all, of the boosters are not working as intended. We are working on a fix for this.

Supply Depot - Weapon Mods - Character appears in the background when deleting Weapon Mods
Observed: When player deletes a weapon mod the character on the Preview Table appears when the window "Removing Item" pops up.


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